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train_PEBBLE.py
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train_PEBBLE.py
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#!/usr/bin/env python3
import numpy as np
import torch
import torch.nn as nn
import torch.nn.functional as F
import copy
import math
import os
import sys
import time
import pickle as pkl
import tqdm
from logger import Logger
from replay_buffer import ReplayBuffer
from reward_model import RewardModel
from collections import deque
import utils
import hydra
class Workspace(object):
def __init__(self, cfg):
self.work_dir = os.getcwd()
print(f'workspace: {self.work_dir}')
self.cfg = cfg
self.logger = Logger(
self.work_dir,
save_tb=cfg.log_save_tb,
log_frequency=cfg.log_frequency,
agent=cfg.agent.name)
utils.set_seed_everywhere(cfg.seed)
self.device = torch.device(cfg.device)
self.log_success = False
# make env
if 'metaworld' in cfg.env:
self.env = utils.make_metaworld_env(cfg)
self.log_success = True
else:
self.env = utils.make_env(cfg)
cfg.agent.params.obs_dim = self.env.observation_space.shape[0]
cfg.agent.params.action_dim = self.env.action_space.shape[0]
cfg.agent.params.action_range = [
float(self.env.action_space.low.min()),
float(self.env.action_space.high.max())
]
self.agent = hydra.utils.instantiate(cfg.agent)
self.replay_buffer = ReplayBuffer(
self.env.observation_space.shape,
self.env.action_space.shape,
int(cfg.replay_buffer_capacity),
self.device)
# for logging
self.total_feedback = 0
self.labeled_feedback = 0
self.step = 0
# instantiating the reward model
self.reward_model = RewardModel(
self.env.observation_space.shape[0],
self.env.action_space.shape[0],
ensemble_size=cfg.ensemble_size,
size_segment=cfg.segment,
activation=cfg.activation,
lr=cfg.reward_lr,
mb_size=cfg.reward_batch,
large_batch=cfg.large_batch,
label_margin=cfg.label_margin,
teacher_beta=cfg.teacher_beta,
teacher_gamma=cfg.teacher_gamma,
teacher_eps_mistake=cfg.teacher_eps_mistake,
teacher_eps_skip=cfg.teacher_eps_skip,
teacher_eps_equal=cfg.teacher_eps_equal)
def evaluate(self):
average_episode_reward = 0
average_true_episode_reward = 0
success_rate = 0
for episode in range(self.cfg.num_eval_episodes):
obs = self.env.reset()
self.agent.reset()
done = False
episode_reward = 0
true_episode_reward = 0
if self.log_success:
episode_success = 0
while not done:
with utils.eval_mode(self.agent):
action = self.agent.act(obs, sample=False)
obs, reward, done, extra = self.env.step(action)
episode_reward += reward
true_episode_reward += reward
if self.log_success:
episode_success = max(episode_success, extra['success'])
average_episode_reward += episode_reward
average_true_episode_reward += true_episode_reward
if self.log_success:
success_rate += episode_success
average_episode_reward /= self.cfg.num_eval_episodes
average_true_episode_reward /= self.cfg.num_eval_episodes
if self.log_success:
success_rate /= self.cfg.num_eval_episodes
success_rate *= 100.0
self.logger.log('eval/episode_reward', average_episode_reward,
self.step)
self.logger.log('eval/true_episode_reward', average_true_episode_reward,
self.step)
if self.log_success:
self.logger.log('eval/success_rate', success_rate,
self.step)
self.logger.log('train/true_episode_success', success_rate,
self.step)
self.logger.dump(self.step)
def learn_reward(self, first_flag=0):
# get feedbacks
labeled_queries, noisy_queries = 0, 0
if first_flag == 1:
# if it is first time to get feedback, need to use random sampling
labeled_queries = self.reward_model.uniform_sampling()
else:
if self.cfg.feed_type == 0:
labeled_queries = self.reward_model.uniform_sampling()
elif self.cfg.feed_type == 1:
labeled_queries = self.reward_model.disagreement_sampling()
elif self.cfg.feed_type == 2:
labeled_queries = self.reward_model.entropy_sampling()
elif self.cfg.feed_type == 3:
labeled_queries = self.reward_model.kcenter_sampling()
elif self.cfg.feed_type == 4:
labeled_queries = self.reward_model.kcenter_disagree_sampling()
elif self.cfg.feed_type == 5:
labeled_queries = self.reward_model.kcenter_entropy_sampling()
else:
raise NotImplementedError
self.total_feedback += self.reward_model.mb_size
self.labeled_feedback += labeled_queries
train_acc = 0
if self.labeled_feedback > 0:
# update reward
for epoch in range(self.cfg.reward_update):
if self.cfg.label_margin > 0 or self.cfg.teacher_eps_equal > 0:
train_acc = self.reward_model.train_soft_reward()
else:
train_acc = self.reward_model.train_reward()
total_acc = np.mean(train_acc)
if total_acc > 0.97:
break;
print("Reward function is updated!! ACC: " + str(total_acc))
def run(self):
episode, episode_reward, done = 0, 0, True
if self.log_success:
episode_success = 0
true_episode_reward = 0
# store train returns of recent 10 episodes
avg_train_true_return = deque([], maxlen=10)
start_time = time.time()
interact_count = 0
while self.step < self.cfg.num_train_steps:
if done:
if self.step > 0:
self.logger.log('train/duration', time.time() - start_time, self.step)
start_time = time.time()
self.logger.dump(
self.step, save=(self.step > self.cfg.num_seed_steps))
# evaluate agent periodically
if self.step > 0 and self.step % self.cfg.eval_frequency == 0:
self.logger.log('eval/episode', episode, self.step)
self.evaluate()
self.logger.log('train/episode_reward', episode_reward, self.step)
self.logger.log('train/true_episode_reward', true_episode_reward, self.step)
self.logger.log('train/total_feedback', self.total_feedback, self.step)
self.logger.log('train/labeled_feedback', self.labeled_feedback, self.step)
if self.log_success:
self.logger.log('train/episode_success', episode_success,
self.step)
self.logger.log('train/true_episode_success', episode_success,
self.step)
obs = self.env.reset()
self.agent.reset()
done = False
episode_reward = 0
avg_train_true_return.append(true_episode_reward)
true_episode_reward = 0
if self.log_success:
episode_success = 0
episode_step = 0
episode += 1
self.logger.log('train/episode', episode, self.step)
# sample action for data collection
if self.step < self.cfg.num_seed_steps:
action = self.env.action_space.sample()
else:
with utils.eval_mode(self.agent):
action = self.agent.act(obs, sample=True)
# run training update
if self.step == (self.cfg.num_seed_steps + self.cfg.num_unsup_steps):
# update schedule
if self.cfg.reward_schedule == 1:
frac = (self.cfg.num_train_steps-self.step) / self.cfg.num_train_steps
if frac == 0:
frac = 0.01
elif self.cfg.reward_schedule == 2:
frac = self.cfg.num_train_steps / (self.cfg.num_train_steps-self.step +1)
else:
frac = 1
self.reward_model.change_batch(frac)
# update margin --> not necessary / will be updated soon
new_margin = np.mean(avg_train_true_return) * (self.cfg.segment / self.env._max_episode_steps)
self.reward_model.set_teacher_thres_skip(new_margin)
self.reward_model.set_teacher_thres_equal(new_margin)
# first learn reward
self.learn_reward(first_flag=1)
# relabel buffer
self.replay_buffer.relabel_with_predictor(self.reward_model)
# reset Q due to unsuperivsed exploration
self.agent.reset_critic()
# update agent
self.agent.update_after_reset(
self.replay_buffer, self.logger, self.step,
gradient_update=self.cfg.reset_update,
policy_update=True)
# reset interact_count
interact_count = 0
elif self.step > self.cfg.num_seed_steps + self.cfg.num_unsup_steps:
# update reward function
if self.total_feedback < self.cfg.max_feedback:
if interact_count == self.cfg.num_interact:
# update schedule
if self.cfg.reward_schedule == 1:
frac = (self.cfg.num_train_steps-self.step) / self.cfg.num_train_steps
if frac == 0:
frac = 0.01
elif self.cfg.reward_schedule == 2:
frac = self.cfg.num_train_steps / (self.cfg.num_train_steps-self.step +1)
else:
frac = 1
self.reward_model.change_batch(frac)
# update margin --> not necessary / will be updated soon
new_margin = np.mean(avg_train_true_return) * (self.cfg.segment / self.env._max_episode_steps)
self.reward_model.set_teacher_thres_skip(new_margin * self.cfg.teacher_eps_skip)
self.reward_model.set_teacher_thres_equal(new_margin * self.cfg.teacher_eps_equal)
# corner case: new total feed > max feed
if self.reward_model.mb_size + self.total_feedback > self.cfg.max_feedback:
self.reward_model.set_batch(self.cfg.max_feedback - self.total_feedback)
self.learn_reward()
self.replay_buffer.relabel_with_predictor(self.reward_model)
interact_count = 0
self.agent.update(self.replay_buffer, self.logger, self.step, 1)
# unsupervised exploration
elif self.step > self.cfg.num_seed_steps:
self.agent.update_state_ent(self.replay_buffer, self.logger, self.step,
gradient_update=1, K=self.cfg.topK)
next_obs, reward, done, extra = self.env.step(action)
reward_hat = self.reward_model.r_hat(np.concatenate([obs, action], axis=-1))
# allow infinite bootstrap
done = float(done)
done_no_max = 0 if episode_step + 1 == self.env._max_episode_steps else done
episode_reward += reward_hat
true_episode_reward += reward
if self.log_success:
episode_success = max(episode_success, extra['success'])
# adding data to the reward training data
self.reward_model.add_data(obs, action, reward, done)
self.replay_buffer.add(
obs, action, reward_hat,
next_obs, done, done_no_max)
obs = next_obs
episode_step += 1
self.step += 1
interact_count += 1
self.agent.save(self.work_dir, self.step)
self.reward_model.save(self.work_dir, self.step)
@hydra.main(config_path='config/train_PEBBLE.yaml', strict=True)
def main(cfg):
workspace = Workspace(cfg)
workspace.run()
if __name__ == '__main__':
main()