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To the best of my knowledge, now the model stays loaded in memory, occupying quite a chunk of VRAM, which could be freed when not needed.
Implementing a load/unload mechanism when audio is received would be great.
The text was updated successfully, but these errors were encountered:
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To the best of my knowledge, now the model stays loaded in memory, occupying quite a chunk of VRAM, which could be freed when not needed.
Implementing a load/unload mechanism when audio is received would be great.
The text was updated successfully, but these errors were encountered: