diff --git a/test/battle/trainer_control.h b/test/battle/trainer_control.h index 72db458de77d..fb312473c441 100644 --- a/test/battle/trainer_control.h +++ b/test/battle/trainer_control.h @@ -26,35 +26,35 @@ .party = (const struct TrainerMon[]) { { -#line 9 +#line 10 .nickname = COMPOUND_STRING("Bubbles"), -#line 9 +#line 10 .species = SPECIES_WOBBUFFET, -#line 9 +#line 10 .gender = TRAINER_MON_FEMALE, -#line 9 +#line 10 .heldItem = ITEM_ASSAULT_VEST, -#line 14 +#line 15 .ev = TRAINER_PARTY_EVS(252, 0, 0, 252, 4, 0), -#line 13 +#line 14 .iv = TRAINER_PARTY_IVS(25, 26, 27, 28, 29, 30), -#line 12 +#line 13 .ability = ABILITY_TELEPATHY, -#line 11 +#line 12 .lvl = 67, -#line 17 +#line 18 .ball = ITEM_MASTER_BALL, -#line 15 +#line 16 .friendship = 42, -#line 10 +#line 11 .nature = NATURE_HASTY, -#line 16 +#line 17 .isShiny = TRUE, -#line 18 +#line 19 .dynamaxLevel = 5, .shouldUseDynamax = TRUE, .moves = { -#line 19 +#line 20 MOVE_AIR_SLASH, MOVE_BARRIER, MOVE_SOLAR_BEAM, @@ -62,25 +62,25 @@ }, }, { -#line 24 +#line 25 .species = SPECIES_WOBBUFFET, .gender = TRAINER_MON_RANDOM_GENDER, -#line 27 +#line 28 .iv = TRAINER_PARTY_IVS(0, 0, 0, 0, 0, 0), -#line 26 +#line 27 .ability = ABILITY_SHADOW_TAG, -#line 25 +#line 26 .lvl = 5, .nature = NATURE_HARDY, .dynamaxLevel = MAX_DYNAMAX_LEVEL, }, { -#line 29 +#line 30 .species = SPECIES_WYNAUT, .gender = TRAINER_MON_RANDOM_GENDER, -#line 31 +#line 32 .iv = TRAINER_PARTY_IVS(0, 0, 0, 0, 0, 0), -#line 30 +#line 31 .lvl = 5, .nature = NATURE_HARDY, .dynamaxLevel = MAX_DYNAMAX_LEVEL, diff --git a/test/battle/trainer_control.party b/test/battle/trainer_control.party index 8ebfc0e66481..0b396c78036e 100644 --- a/test/battle/trainer_control.party +++ b/test/battle/trainer_control.party @@ -5,6 +5,7 @@ Pic: Red Gender: Male Music: Male Double Battle: No +Difficulty: Normal Bubbles (Wobbuffet) (F) @ Assault Vest Hasty Nature