## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.7.1`.
- Deprecate agbcc and clarify gcc version usage in install instructions. by @GraionDilach in #3788
- Fix Update Message Saying 1.6.2 by @kaicardenas2 in #3759
- Fix exp gain when defeating two opponents at once by @ghoulslash in #3798
- Fix debug menu toggling first flag by @DizzyEggg in #3796
- Fix Maushold-3 and Maushold-4 icons being swapped by @kittenchilly in #3809
- Fixes Minior form change and likely other forms by @AlexOn1ine in #3822
- Fix P_FAMILY #if blocks for Regigigas and Giratina in front_pic_anims.h by @gabrielcowley in #3823
- Adds data for The Indigo Disk moves by @Bassoonian in #3852
- Many moves still have placeholder effects.
- Fix Telekinesis not working by @DizzyEggg in #3763
- Fix Ion Deluge interaction with Volt Absorb andLightning Rod by @DizzyEggg in #3764
- Fix Max Moves animations by @GraionDilach in #3769
- Fix Cotton Down overwriting gBattlerAttacker by @ghoulslash in #3783
- Fix Photon Geyser by @AlexOn1ine in #3803 and #3807
- Fix Metronome crash by @Bassoonian in #3852
- Fix Ice Face ignoring move effects by @DizzyEggg in #3755
- Fix Frisk ability pop-up showing wrong battler by @DizzyEggg in #3762
- Prankster tests + fixes by @DizzyEggg in #3766
- Fixes Item Metronome damage by @AlexOn1ine in #3767
- Fix gem boost description + test by @Bassoonian in #3817
- Clear BattleScripting struct at the battle start by @DizzyEggg in #3776
- Fix Rain Dance and Sunny Day not blending opponent sprite by @DizzyEggg in #3785
- Same lists for healing moves by @DizzyEggg in #3787
- [battle_controller_player.c] refactor and fix buffer overread by @SBird1337 in #3792
- Make overworld weather-based terrain setting effects use B_MSG_TERRAIN_SET constants for intro text by @ravepossum in #3793
- Clear Sky Battle & Dynamax flags upon whiteout by @Bassoonian in #3830
- Small test runner improvements by @mrgriffin in #3761
- EXPECT_MUL_EQ thresholds are always at least ±1 by @kittenchilly in #3768
- Added last CannotUseItemsInBattle tests by @LOuroboros in #3789
- @kaicardenas2 made their first contribution in #3759
Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.7.0...expansion/1.7.1