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config.yml
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config.yml
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---
# hz = 0 will let the emu run as fast as possible
hz: 2048
beep_frequency: 440.0
screen_scaling: 28
rom: roms/INVADERS
log_level: WARN
general_key_mapping:
restart_vm: R
default_key_mapping:
Key3: 3
Key8: 8
Key0: 0
C: 12
F: 15
Key4: 4
Key7: 7
B: 11
E: 14
A: 10
Key9: 9
Key1: 1
Key2: 2
Key5: 5
D: 13
Key6: 6
rom_key_mappings:
PONG2:
W: 1
S: 4
Up: 0xC
Down: 0xD
PONG0:
W: 1
S: 4
Up: 0xC
Down: 0xD
BRIX:
Left: 4
Right: 6
BLITZ:
Space: 5
INVADERS:
Space: 5 # shoot
A: 4 # left
D: 6 # right
VBRIX:
W: 1 # up
S: 4 # down
Space: 7 # start
TANK:
Down: 2
Left: 4
Right: 6
Up: 8
Space: 5 # shoot
TETRIS:
Left: 5
Right: 6
Down: 7 # fast down
Up: 4 # rotate
WIPEOFF:
Left: 4
Right: 6
MISSILE:
Space: 8 # shoot
BLINKY:
Up: 3
Down: 6
Right: 8
Left: 7
debugger:
# Note: enabling the debugger will progressively increase memory consumption
# Warning: do not enable this if you set hz to 0 because it will consume GBs of memory within seconds
enable: false
key_mapping:
toggle_break: F1
step_previous: F2
step_next: F3
print_registers: F4
print_stack: F5
print_timers: F6