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crypto-js.js
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crypto-js.js
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;(function (root, factory) {
if (typeof exports === "object") {
// CommonJS
module.exports = exports = factory();
}
else if (typeof define === "function" && define.amd) {
// AMD
define([], factory);
}
else {
// Global (browser)
globalThis.CryptoJS = factory();
}
}(this, function () {
/*globals window, global, require*/
/**
* CryptoJS core components.
*/
var CryptoJS = CryptoJS || (function (Math, undefined) {
var crypto;
// Native crypto from window (Browser)
if (typeof window !== 'undefined' && window.crypto) {
crypto = window.crypto;
}
// Native crypto in web worker (Browser)
if (typeof self !== 'undefined' && self.crypto) {
crypto = self.crypto;
}
// Native crypto from worker
if (typeof globalThis !== 'undefined' && globalThis.crypto) {
crypto = globalThis.crypto;
}
// Native (experimental IE 11) crypto from window (Browser)
if (!crypto && typeof window !== 'undefined' && window.msCrypto) {
crypto = window.msCrypto;
}
// Native crypto from global (NodeJS)
if (!crypto && typeof global !== 'undefined' && global.crypto) {
crypto = global.crypto;
}
// Native crypto import via require (NodeJS)
if (!crypto && typeof require === 'function') {
try {
crypto = require('crypto');
} catch (err) {}
}
/*
* Cryptographically secure pseudorandom number generator
*
* As Math.random() is cryptographically not safe to use
*/
var cryptoSecureRandomInt = function () {
if (crypto) {
// Use getRandomValues method (Browser)
if (typeof crypto.getRandomValues === 'function') {
try {
return crypto.getRandomValues(new Uint32Array(1))[0];
} catch (err) {}
}
// Use randomBytes method (NodeJS)
if (typeof crypto.randomBytes === 'function') {
try {
return crypto.randomBytes(4).readInt32LE();
} catch (err) {}
}
}
throw new Error('Native crypto module could not be used to get secure random number.');
};
/*
* Local polyfill of Object.create
*/
var create = Object.create || (function () {
function F() {}
return function (obj) {
var subtype;
F.prototype = obj;
subtype = new F();
F.prototype = null;
return subtype;
};
}());
/**
* CryptoJS namespace.
*/
var C = {};
/**
* Library namespace.
*/
var C_lib = C.lib = {};
/**
* Base object for prototypal inheritance.
*/
var Base = C_lib.Base = (function () {
return {
/**
* Creates a new object that inherits from this object.
*
* @param {Object} overrides Properties to copy into the new object.
*
* @return {Object} The new object.
*
* @static
*
* @example
*
* var MyType = CryptoJS.lib.Base.extend({
* field: 'value',
*
* method: function () {
* }
* });
*/
extend: function (overrides) {
// Spawn
var subtype = create(this);
// Augment
if (overrides) {
subtype.mixIn(overrides);
}
// Create default initializer
if (!subtype.hasOwnProperty('init') || this.init === subtype.init) {
subtype.init = function () {
subtype.$super.init.apply(this, arguments);
};
}
// Initializer's prototype is the subtype object
subtype.init.prototype = subtype;
// Reference supertype
subtype.$super = this;
return subtype;
},
/**
* Extends this object and runs the init method.
* Arguments to create() will be passed to init().
*
* @return {Object} The new object.
*
* @static
*
* @example
*
* var instance = MyType.create();
*/
create: function () {
var instance = this.extend();
instance.init.apply(instance, arguments);
return instance;
},
/**
* Initializes a newly created object.
* Override this method to add some logic when your objects are created.
*
* @example
*
* var MyType = CryptoJS.lib.Base.extend({
* init: function () {
* // ...
* }
* });
*/
init: function () {
},
/**
* Copies properties into this object.
*
* @param {Object} properties The properties to mix in.
*
* @example
*
* MyType.mixIn({
* field: 'value'
* });
*/
mixIn: function (properties) {
for (var propertyName in properties) {
if (properties.hasOwnProperty(propertyName)) {
this[propertyName] = properties[propertyName];
}
}
// IE won't copy toString using the loop above
if (properties.hasOwnProperty('toString')) {
this.toString = properties.toString;
}
},
/**
* Creates a copy of this object.
*
* @return {Object} The clone.
*
* @example
*
* var clone = instance.clone();
*/
clone: function () {
return this.init.prototype.extend(this);
}
};
}());
/**
* An array of 32-bit words.
*
* @property {Array} words The array of 32-bit words.
* @property {number} sigBytes The number of significant bytes in this word array.
*/
var WordArray = C_lib.WordArray = Base.extend({
/**
* Initializes a newly created word array.
*
* @param {Array} words (Optional) An array of 32-bit words.
* @param {number} sigBytes (Optional) The number of significant bytes in the words.
*
* @example
*
* var wordArray = CryptoJS.lib.WordArray.create();
* var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);
* var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);
*/
init: function (words, sigBytes) {
words = this.words = words || [];
if (sigBytes != undefined) {
this.sigBytes = sigBytes;
} else {
this.sigBytes = words.length * 4;
}
},
/**
* Converts this word array to a string.
*
* @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex
*
* @return {string} The stringified word array.
*
* @example
*
* var string = wordArray + '';
* var string = wordArray.toString();
* var string = wordArray.toString(CryptoJS.enc.Utf8);
*/
toString: function (encoder) {
return (encoder || Hex).stringify(this);
},
/**
* Concatenates a word array to this word array.
*
* @param {WordArray} wordArray The word array to append.
*
* @return {WordArray} This word array.
*
* @example
*
* wordArray1.concat(wordArray2);
*/
concat: function (wordArray) {
// Shortcuts
var thisWords = this.words;
var thatWords = wordArray.words;
var thisSigBytes = this.sigBytes;
var thatSigBytes = wordArray.sigBytes;
// Clamp excess bits
this.clamp();
// Concat
if (thisSigBytes % 4) {
// Copy one byte at a time
for (var i = 0; i < thatSigBytes; i++) {
var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);
}
} else {
// Copy one word at a time
for (var j = 0; j < thatSigBytes; j += 4) {
thisWords[(thisSigBytes + j) >>> 2] = thatWords[j >>> 2];
}
}
this.sigBytes += thatSigBytes;
// Chainable
return this;
},
/**
* Removes insignificant bits.
*
* @example
*
* wordArray.clamp();
*/
clamp: function () {
// Shortcuts
var words = this.words;
var sigBytes = this.sigBytes;
// Clamp
words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);
words.length = Math.ceil(sigBytes / 4);
},
/**
* Creates a copy of this word array.
*
* @return {WordArray} The clone.
*
* @example
*
* var clone = wordArray.clone();
*/
clone: function () {
var clone = Base.clone.call(this);
clone.words = this.words.slice(0);
return clone;
},
/**
* Creates a word array filled with random bytes.
*
* @param {number} nBytes The number of random bytes to generate.
*
* @return {WordArray} The random word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.lib.WordArray.random(16);
*/
random: function (nBytes) {
var words = [];
for (var i = 0; i < nBytes; i += 4) {
words.push(cryptoSecureRandomInt());
}
return new WordArray.init(words, nBytes);
}
});
/**
* Encoder namespace.
*/
var C_enc = C.enc = {};
/**
* Hex encoding strategy.
*/
var Hex = C_enc.Hex = {
/**
* Converts a word array to a hex string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The hex string.
*
* @static
*
* @example
*
* var hexString = CryptoJS.enc.Hex.stringify(wordArray);
*/
stringify: function (wordArray) {
// Shortcuts
var words = wordArray.words;
var sigBytes = wordArray.sigBytes;
// Convert
var hexChars = [];
for (var i = 0; i < sigBytes; i++) {
var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
hexChars.push((bite >>> 4).toString(16));
hexChars.push((bite & 0x0f).toString(16));
}
return hexChars.join('');
},
/**
* Converts a hex string to a word array.
*
* @param {string} hexStr The hex string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Hex.parse(hexString);
*/
parse: function (hexStr) {
// Shortcut
var hexStrLength = hexStr.length;
// Convert
var words = [];
for (var i = 0; i < hexStrLength; i += 2) {
words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);
}
return new WordArray.init(words, hexStrLength / 2);
}
};
/**
* Latin1 encoding strategy.
*/
var Latin1 = C_enc.Latin1 = {
/**
* Converts a word array to a Latin1 string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The Latin1 string.
*
* @static
*
* @example
*
* var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);
*/
stringify: function (wordArray) {
// Shortcuts
var words = wordArray.words;
var sigBytes = wordArray.sigBytes;
// Convert
var latin1Chars = [];
for (var i = 0; i < sigBytes; i++) {
var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
latin1Chars.push(String.fromCharCode(bite));
}
return latin1Chars.join('');
},
/**
* Converts a Latin1 string to a word array.
*
* @param {string} latin1Str The Latin1 string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Latin1.parse(latin1String);
*/
parse: function (latin1Str) {
// Shortcut
var latin1StrLength = latin1Str.length;
// Convert
var words = [];
for (var i = 0; i < latin1StrLength; i++) {
words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);
}
return new WordArray.init(words, latin1StrLength);
}
};
/**
* UTF-8 encoding strategy.
*/
var Utf8 = C_enc.Utf8 = {
/**
* Converts a word array to a UTF-8 string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The UTF-8 string.
*
* @static
*
* @example
*
* var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);
*/
stringify: function (wordArray) {
try {
return decodeURIComponent(escape(Latin1.stringify(wordArray)));
} catch (e) {
throw new Error('Malformed UTF-8 data');
}
},
/**
* Converts a UTF-8 string to a word array.
*
* @param {string} utf8Str The UTF-8 string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Utf8.parse(utf8String);
*/
parse: function (utf8Str) {
return Latin1.parse(unescape(encodeURIComponent(utf8Str)));
}
};
/**
* Abstract buffered block algorithm template.
*
* The property blockSize must be implemented in a concrete subtype.
*
* @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0
*/
var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({
/**
* Resets this block algorithm's data buffer to its initial state.
*
* @example
*
* bufferedBlockAlgorithm.reset();
*/
reset: function () {
// Initial values
this._data = new WordArray.init();
this._nDataBytes = 0;
},
/**
* Adds new data to this block algorithm's buffer.
*
* @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.
*
* @example
*
* bufferedBlockAlgorithm._append('data');
* bufferedBlockAlgorithm._append(wordArray);
*/
_append: function (data) {
// Convert string to WordArray, else assume WordArray already
if (typeof data == 'string') {
data = Utf8.parse(data);
}
// Append
this._data.concat(data);
this._nDataBytes += data.sigBytes;
},
/**
* Processes available data blocks.
*
* This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.
*
* @param {boolean} doFlush Whether all blocks and partial blocks should be processed.
*
* @return {WordArray} The processed data.
*
* @example
*
* var processedData = bufferedBlockAlgorithm._process();
* var processedData = bufferedBlockAlgorithm._process(!!'flush');
*/
_process: function (doFlush) {
var processedWords;
// Shortcuts
var data = this._data;
var dataWords = data.words;
var dataSigBytes = data.sigBytes;
var blockSize = this.blockSize;
var blockSizeBytes = blockSize * 4;
// Count blocks ready
var nBlocksReady = dataSigBytes / blockSizeBytes;
if (doFlush) {
// Round up to include partial blocks
nBlocksReady = Math.ceil(nBlocksReady);
} else {
// Round down to include only full blocks,
// less the number of blocks that must remain in the buffer
nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);
}
// Count words ready
var nWordsReady = nBlocksReady * blockSize;
// Count bytes ready
var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);
// Process blocks
if (nWordsReady) {
for (var offset = 0; offset < nWordsReady; offset += blockSize) {
// Perform concrete-algorithm logic
this._doProcessBlock(dataWords, offset);
}
// Remove processed words
processedWords = dataWords.splice(0, nWordsReady);
data.sigBytes -= nBytesReady;
}
// Return processed words
return new WordArray.init(processedWords, nBytesReady);
},
/**
* Creates a copy of this object.
*
* @return {Object} The clone.
*
* @example
*
* var clone = bufferedBlockAlgorithm.clone();
*/
clone: function () {
var clone = Base.clone.call(this);
clone._data = this._data.clone();
return clone;
},
_minBufferSize: 0
});
/**
* Abstract hasher template.
*
* @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)
*/
var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({
/**
* Configuration options.
*/
cfg: Base.extend(),
/**
* Initializes a newly created hasher.
*
* @param {Object} cfg (Optional) The configuration options to use for this hash computation.
*
* @example
*
* var hasher = CryptoJS.algo.SHA256.create();
*/
init: function (cfg) {
// Apply config defaults
this.cfg = this.cfg.extend(cfg);
// Set initial values
this.reset();
},
/**
* Resets this hasher to its initial state.
*
* @example
*
* hasher.reset();
*/
reset: function () {
// Reset data buffer
BufferedBlockAlgorithm.reset.call(this);
// Perform concrete-hasher logic
this._doReset();
},
/**
* Updates this hasher with a message.
*
* @param {WordArray|string} messageUpdate The message to append.
*
* @return {Hasher} This hasher.
*
* @example
*
* hasher.update('message');
* hasher.update(wordArray);
*/
update: function (messageUpdate) {
// Append
this._append(messageUpdate);
// Update the hash
this._process();
// Chainable
return this;
},
/**
* Finalizes the hash computation.
* Note that the finalize operation is effectively a destructive, read-once operation.
*
* @param {WordArray|string} messageUpdate (Optional) A final message update.
*
* @return {WordArray} The hash.
*
* @example
*
* var hash = hasher.finalize();
* var hash = hasher.finalize('message');
* var hash = hasher.finalize(wordArray);
*/
finalize: function (messageUpdate) {
// Final message update
if (messageUpdate) {
this._append(messageUpdate);
}
// Perform concrete-hasher logic
var hash = this._doFinalize();
return hash;
},
blockSize: 512/32,
/**
* Creates a shortcut function to a hasher's object interface.
*
* @param {Hasher} hasher The hasher to create a helper for.
*
* @return {Function} The shortcut function.
*
* @static
*
* @example
*
* var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);
*/
_createHelper: function (hasher) {
return function (message, cfg) {
return new hasher.init(cfg).finalize(message);
};
},
/**
* Creates a shortcut function to the HMAC's object interface.
*
* @param {Hasher} hasher The hasher to use in this HMAC helper.
*
* @return {Function} The shortcut function.
*
* @static
*
* @example
*
* var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);
*/
_createHmacHelper: function (hasher) {
return function (message, key) {
return new C_algo.HMAC.init(hasher, key).finalize(message);
};
}
});
/**
* Algorithm namespace.
*/
var C_algo = C.algo = {};
return C;
}(Math));
(function (undefined) {
// Shortcuts
var C = CryptoJS;
var C_lib = C.lib;
var Base = C_lib.Base;
var X32WordArray = C_lib.WordArray;
/**
* x64 namespace.
*/
var C_x64 = C.x64 = {};
/**
* A 64-bit word.
*/
var X64Word = C_x64.Word = Base.extend({
/**
* Initializes a newly created 64-bit word.
*
* @param {number} high The high 32 bits.
* @param {number} low The low 32 bits.
*
* @example
*
* var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607);
*/
init: function (high, low) {
this.high = high;
this.low = low;
}
/**
* Bitwise NOTs this word.
*
* @return {X64Word} A new x64-Word object after negating.
*
* @example
*
* var negated = x64Word.not();
*/
// not: function () {
// var high = ~this.high;
// var low = ~this.low;
// return X64Word.create(high, low);
// },
/**
* Bitwise ANDs this word with the passed word.
*
* @param {X64Word} word The x64-Word to AND with this word.
*
* @return {X64Word} A new x64-Word object after ANDing.
*
* @example
*
* var anded = x64Word.and(anotherX64Word);
*/
// and: function (word) {
// var high = this.high & word.high;
// var low = this.low & word.low;
// return X64Word.create(high, low);
// },
/**
* Bitwise ORs this word with the passed word.
*
* @param {X64Word} word The x64-Word to OR with this word.
*
* @return {X64Word} A new x64-Word object after ORing.
*
* @example
*
* var ored = x64Word.or(anotherX64Word);
*/
// or: function (word) {
// var high = this.high | word.high;
// var low = this.low | word.low;
// return X64Word.create(high, low);
// },
/**
* Bitwise XORs this word with the passed word.
*
* @param {X64Word} word The x64-Word to XOR with this word.
*
* @return {X64Word} A new x64-Word object after XORing.
*
* @example
*
* var xored = x64Word.xor(anotherX64Word);
*/
// xor: function (word) {
// var high = this.high ^ word.high;
// var low = this.low ^ word.low;
// return X64Word.create(high, low);
// },
/**
* Shifts this word n bits to the left.
*
* @param {number} n The number of bits to shift.
*
* @return {X64Word} A new x64-Word object after shifting.
*
* @example
*
* var shifted = x64Word.shiftL(25);
*/
// shiftL: function (n) {
// if (n < 32) {
// var high = (this.high << n) | (this.low >>> (32 - n));
// var low = this.low << n;
// } else {
// var high = this.low << (n - 32);
// var low = 0;
// }
// return X64Word.create(high, low);
// },
/**
* Shifts this word n bits to the right.
*
* @param {number} n The number of bits to shift.
*
* @return {X64Word} A new x64-Word object after shifting.
*
* @example
*
* var shifted = x64Word.shiftR(7);
*/
// shiftR: function (n) {
// if (n < 32) {
// var low = (this.low >>> n) | (this.high << (32 - n));
// var high = this.high >>> n;
// } else {
// var low = this.high >>> (n - 32);
// var high = 0;
// }
// return X64Word.create(high, low);
// },
/**
* Rotates this word n bits to the left.
*
* @param {number} n The number of bits to rotate.
*
* @return {X64Word} A new x64-Word object after rotating.
*
* @example
*
* var rotated = x64Word.rotL(25);
*/
// rotL: function (n) {
// return this.shiftL(n).or(this.shiftR(64 - n));
// },
/**
* Rotates this word n bits to the right.
*
* @param {number} n The number of bits to rotate.
*
* @return {X64Word} A new x64-Word object after rotating.
*
* @example
*
* var rotated = x64Word.rotR(7);
*/
// rotR: function (n) {
// return this.shiftR(n).or(this.shiftL(64 - n));
// },
/**
* Adds this word with the passed word.
*
* @param {X64Word} word The x64-Word to add with this word.
*
* @return {X64Word} A new x64-Word object after adding.
*
* @example
*
* var added = x64Word.add(anotherX64Word);
*/
// add: function (word) {
// var low = (this.low + word.low) | 0;
// var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0;
// var high = (this.high + word.high + carry) | 0;
// return X64Word.create(high, low);
// }
});