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GlobalStrings.lua
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GlobalStrings.lua
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--[[
------------------------------------------------------------------------
Project: GuildTithe
File: GlobalStrings rev. 65
Date: 2012-04-22T23:37:30Z
Purpose: The Global and localizable strings for this addon
Credits: Code written by Vandesdelca32
Copyright (C) 2011 Vandesdelca32
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
------------------------------------------------------------------------
]]
-- Import the addon table
local addonName, Engine = ...
-- This is called if a localization can't be found for that key
local function notFound(t,k)
return tostring("§c" .. k .. "§r")
end
-- Get and load a localization
local function GetL()
-- Store this temporarily
local rv
if not GTLocale["Get_"..GetLocale().."_Strings"] then
rv = GTLocale.Get_enUS_Strings()
else
rv = GTLocale["Get_"..GetLocale().."_Strings"]()
end
return setmetatable(rv, {__index=notFound})
end
-- BITCH, WHY DOESN'T THIS FUCKING WORK?!
local L = GetL()
-- Initialize the addon:
Engine[1] = {}
LibStub:GetLibrary("LibVan32-1.0"):Embed(Engine[1], "GuildTithe")
Engine[2] = L
_G[addonName] = Engine