From a2af8154f292cd4c7937e5492c380437e319b1eb Mon Sep 17 00:00:00 2001 From: MrMiguel211 <60329473+MrMiguel211@users.noreply.github.com> Date: Sat, 1 Jun 2024 02:11:38 -0700 Subject: [PATCH] Fix reflected Charge/Beam Combo shots on randomized doors hurting the player. --- src/door_meta.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/door_meta.rs b/src/door_meta.rs index 40b950d3..e0de67db 100644 --- a/src/door_meta.rs +++ b/src/door_meta.rs @@ -691,14 +691,14 @@ impl DoorType { ice: TypeVulnerability::Reflect as u32, wave: TypeVulnerability::Reflect as u32, plasma: TypeVulnerability::Reflect as u32, - phazon: TypeVulnerability::Reflect as u32, + phazon: TypeVulnerability::Normal as u32, }, beam_combos: BeamCombos { power: TypeVulnerability::Reflect as u32, ice: TypeVulnerability::Reflect as u32, wave: TypeVulnerability::Reflect as u32, plasma: TypeVulnerability::Reflect as u32, - phazon: TypeVulnerability::Reflect as u32, + phazon: TypeVulnerability::Normal as u32, }, };