From e5afc454e5c426a28e83703851a5fdb1e5eb8b2d Mon Sep 17 00:00:00 2001 From: dyceron Date: Tue, 3 Sep 2024 20:31:12 -0400 Subject: [PATCH] Automatically update the hud when starting Diggernaut fight --- src/open_samus_returns_rando/files/levels/s070_area7.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/src/open_samus_returns_rando/files/levels/s070_area7.lua b/src/open_samus_returns_rando/files/levels/s070_area7.lua index bc8493d..41cc826 100644 --- a/src/open_samus_returns_rando/files/levels/s070_area7.lua +++ b/src/open_samus_returns_rando/files/levels/s070_area7.lua @@ -866,6 +866,7 @@ function s070_area7.LaunchManicMinerBotIntroCutscene() Game.SetItemAmount(Game.GetPlayerName(), "ITEM_WEAPON_POWER_BOMB_MAX", 0) Game.SetItemAmount(Game.GetPlayerName(), "ITEM_WEAPON_POWER_BOMB_CURRENT", 0) Game.SetItemAmount(Game.GetPlayerName(), "ITEM_POWER_BOMB_TANKS", PreFightPBMax) + hud.UpdatePlayerInfo(true) end end function s070_area7.OnStartManicMinerBotIntroCutscene()