diff --git a/open_samus_returns_rando/files/levels/s050_area5.lua b/open_samus_returns_rando/files/levels/s050_area5.lua index c8fdf97..510d3d2 100644 --- a/open_samus_returns_rando/files/levels/s050_area5.lua +++ b/open_samus_returns_rando/files/levels/s050_area5.lua @@ -641,7 +641,7 @@ end function s050_area5.SetAfterChaseSubAreaSetup() end function s050_area5.SetLocationTanksAfterChase() - if Scenario.ReadFromBlackboard("ChaseFinished", false) then + if Scenario.ReadFromBlackboard("ChaseFinished", true) then Game.GetEntity("LE_Item_003").vPos = Game.GetLandmarkPosition("LM_TankPosition_AfterChase") Game.GetEntity("LE_Item_010").vPos = Game.GetLandmarkPosition("LM_TankPosition_AfterChase001") end