diff --git a/src/open_samus_returns_rando/files/custom/scenario.lua b/src/open_samus_returns_rando/files/custom/scenario.lua index b213cdc..58ad832 100644 --- a/src/open_samus_returns_rando/files/custom/scenario.lua +++ b/src/open_samus_returns_rando/files/custom/scenario.lua @@ -89,7 +89,12 @@ function Scenario.UpdateDNACounter() local currentDNA = Blackboard.GetProp("GAME", scenario .."_acquired_dna") or 0 GUILib.UpdateDNACounter(currentDNA, maxDNA) if Blackboard.GetProp("GAME", "OBJECTIVE_COMPLETE") then - RandomizerPowerup.UpdateDNACounter() + local dnaCounter = GUI.GetDisplayObject("IngameMenuRoot.IngameMenuComposition.LowerComposition.LowerInfoComposition.DNACounter") + GUI.SetProperties(dnaCounter, { + ColorR = "0.60392", + ColorG = "0.61569", + ColorB = "0.04314", + }) end end