diff --git a/src/open_prime_rando/dol_patching/echoes/dol_patches.py b/src/open_prime_rando/dol_patching/echoes/dol_patches.py index 39009e6..8dea2ad 100644 --- a/src/open_prime_rando/dol_patching/echoes/dol_patches.py +++ b/src/open_prime_rando/dol_patching/echoes/dol_patches.py @@ -511,14 +511,14 @@ def apply_map_door_changes(door_symbols: MapDoorTypeAddresses, dol_file: DolFile dol_file.write("CTweakAutoMapper::GetDoorColor::DoorColorArray", DoorMapIcon.get_surface_colors_as_bytes()) -def apply_widescreen_hack(widecreen_render_symbols: WidescreenRenderAddresses, dol_file: DolFile, enabled: bool): +def apply_widescreen_hack(widescreen_render_symbols: WidescreenRenderAddresses, dol_file: DolFile, enabled: bool): """ Apply widescreen render hack to render the game in 16:9 """ - culling_replacement = widecreen_render_symbols.culling_replacement - culling_insertion = widecreen_render_symbols.culling_insertion - viewport_replacement = widecreen_render_symbols.viewport_replacement - viewport_insertion = widecreen_render_symbols.viewport_insertion + culling_replacement = widescreen_render_symbols.culling_replacement + culling_insertion = widescreen_render_symbols.culling_insertion + viewport_replacement = widescreen_render_symbols.viewport_replacement + viewport_insertion = widescreen_render_symbols.viewport_insertion if enabled: dol_file.write_instructions(culling_replacement, [bl(culling_insertion, relative=False)])