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Issues with split beams and missiles #282

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ThanatosGit opened this issue Nov 4, 2023 · 2 comments
Open

Issues with split beams and missiles #282

ThanatosGit opened this issue Nov 4, 2023 · 2 comments
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@ThanatosGit
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ThanatosGit commented Nov 4, 2023

  • Split "something" on EMMIs don't deactivate the Omega cannon. IIRC from a bug report there is no checkpoint after SB emmi (should be checked) which even makes the workaround pretty bad
  • Also acquiring a split beam permanently removes the Spin Jump Attack which is very bad if you are used to use it always like me

(Haven't found an issue in github but maybe I'm just blind)

@ThanatosGit ThanatosGit added the bug Something isn't working label Nov 4, 2023
@XenoWars
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XenoWars commented Nov 4, 2023

Removes the spin jump attack? Like just having a split beam will render you unable to hit enemies while charging a beam and spin jumping?

@ThanatosGit
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Whoops, I should maybe read what I write afterwards. I meant the visuals are removed and it is bad because it always irritates me.

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