From 7bffe19fc932af9e3114d9c83929af64450f24c2 Mon Sep 17 00:00:00 2001 From: Miepee <38186597+Miepee@users.noreply.github.com> Date: Thu, 26 Oct 2023 17:16:48 +0200 Subject: [PATCH] Indicate room name feature on pause screen (#104) --- YAMS-LIB/Program.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/YAMS-LIB/Program.cs b/YAMS-LIB/Program.cs index 33011d4..d7d0689 100644 --- a/YAMS-LIB/Program.cs +++ b/YAMS-LIB/Program.cs @@ -3527,6 +3527,8 @@ void RotateTextureAndSaveToTexturePage(int rotation, UndertaleTexturePageItem te ssFGEvent.Actions.Add(ssFGAction); ssFGCollisionList.Add(ssFGEvent); + // Adjust pause screen text to mention room names + ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oSS_Fg_Create_0"), "tip2text = get_text(\"Subscreen\", \"Marker_Tip\")", "tip2text = \"| - Marker & Room Names\""); // TODO: rewrite log rendering to have color