diff --git a/YAMS-LIB/Program.cs b/YAMS-LIB/Program.cs index 1fe3777..0772aba 100644 --- a/YAMS-LIB/Program.cs +++ b/YAMS-LIB/Program.cs @@ -779,6 +779,7 @@ void RotateTextureAndSaveToTexturePage(int rotation, UndertaleTexturePageItem te // Fix varia cutscene ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oSuitChangeFX_Step_0"), "bg1alpha = 0", "bg1alpha = 0; instance_create(x, y, oSuitChangeFX2);"); + ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oSuitChangeFX2_Create_0"), "image_index = 1133", "sprite_indx = sSuitChangeFX2_fusion"); // Make beams not instantly despawn when out of screen ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oBeam_Step_0"),