diff --git a/YAMS-LIB/Program.cs b/YAMS-LIB/Program.cs index 728b1b2..651e1dd 100644 --- a/YAMS-LIB/Program.cs +++ b/YAMS-LIB/Program.cs @@ -1305,13 +1305,13 @@ void RotateTextureAndSaveToTexturePage(int rotation, UndertaleTexturePageItem te // Make metroids drop an item onto you on death and increase music timer to not cause issues ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oMAlpha_Other_10"), "check_areaclear()", - "check_areaclear(); with (instance_create(oCharacter.x, oCharacter.y, scr_DNASpawn(myid))) { active = 1; itemtype = 1; } with (oMusicV2) { if (alarm[1] >= 0) alarm[1] = 120; }"); + "check_areaclear(); with (instance_create(oCharacter.x, oCharacter.y, scr_DNASpawn(myid))) { active = 1; itemtype = 1; changeOnMap = false} with (oMusicV2) { if (alarm[1] >= 0) alarm[1] = 120; }"); ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oMGamma_Other_10"), "check_areaclear()", - "check_areaclear(); with (instance_create(oCharacter.x, oCharacter.y, scr_DNASpawn(myid))) { active = 1; itemtype = 1; } with (oMusicV2) { if (alarm[2] >= 0) alarm[2] = 120; }"); + "check_areaclear(); with (instance_create(oCharacter.x, oCharacter.y, scr_DNASpawn(myid))) { active = 1; itemtype = 1; changeOnMap = false} with (oMusicV2) { if (alarm[2] >= 0) alarm[2] = 120; }"); ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oMZeta_Other_10"), "check_areaclear()", - "check_areaclear(); with (instance_create(oCharacter.x, oCharacter.y, scr_DNASpawn(myid))) { active = 1; itemtype = 1; } with (oMusicV2) { if (alarm[3] >= 0) alarm[3] = 120; }"); + "check_areaclear(); with (instance_create(oCharacter.x, oCharacter.y, scr_DNASpawn(myid))) { active = 1; itemtype = 1; changeOnMap = false} with (oMusicV2) { if (alarm[3] >= 0) alarm[3] = 120; }"); ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oMOmega_Other_10"), "check_areaclear()", - "check_areaclear(); with (instance_create(oCharacter.x, oCharacter.y, scr_DNASpawn(myid))) { active = 1; itemtype = 1; } with (oMusicV2) { if (alarm[4] >= 0) alarm[4] = 120; }"); + "check_areaclear(); with (instance_create(oCharacter.x, oCharacter.y, scr_DNASpawn(myid))) { active = 1; itemtype = 1; changeOnMap = false} with (oMusicV2) { if (alarm[4] >= 0) alarm[4] = 120; }"); // Make new global.lavastate 11 that requires 46 dna to be collected SubstituteGMLCode(gmData.Code.ByName("gml_Script_check_areaclear"), "if (global.lavastate == 11) { if (global.dna >= 46) { instance_create(0, 0, oBigQuake); global.lavastate = 12; } }"); @@ -2227,8 +2227,9 @@ void RotateTextureAndSaveToTexturePage(int rotation, UndertaleTexturePageItem te // Make items spawned from metroids not change map + AppendGMLInCode(gmData.Code.ByName("gml_Object_oItem_Create_0"), "changeOnMap = true"); ReplaceGMLInCode(gmData.Code.ByName("gml_Object_oItem_Other_10"), "if (distance_to_object(oItem) > 180)", - "if ((distance_to_object(oItem) > 180) && (instance_number(oMAlpha) <= 0) && (instance_number(oMGamma) <= 0) && (instance_number(oMZeta) <= 0) && (instance_number(oMOmega) <= 0))"); + "if ((distance_to_object(oItem) > 180) && changeOnMap)"); // Door locks // Adjust global event array to be 700