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If the gamepad is disconnect, then the CPU usage increases
It looks like the problem is in the JoyShock Library, because the same thing happens in another project.
The text was updated successfully, but these errors were encountered:
If the gamepad is disconnect, then the CPU usage increases
It looks like the problem is in the JoyShock Library, because the same thing happens in another project.
The text was updated successfully, but these errors were encountered: