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RipMe Licensed under the MIT License Join the chat at https://gitter.im/RipMeApp/Lobby Subreddit

Build Status Coverage Status

Contribute

RipMe is maintained with ♥️ and in our limited free time by @MetaPrime, @cyian-1756 and @kevin51jiang. If you'd like to contribute but aren't good with code, help keep us happy with a small contribution!

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About

RipMe is an album ripper for various websites. Runs on your computer. Requires Java 8. RipMe is a cross-platform tool. It has been tested and confirmed working on Windows, Linux and MacOS.

Screenshot

Download ripme.jar from the latest release.

Note: If you're currently using version 1.2.x, 1.3.x or 1.7.49, you will not automatically get updates to the newest versions. We recommend downloading the latest version from the link above.

For information about running the .jar file, see the How To Run wiki.

Changelog (ripme.json)

Features

  • Quickly downloads all images in an online album (see supported sites below)
  • Easily re-rip albums to fetch new content
  • Built in updater
  • Skips already downloaded images by default
  • Can auto skip e-hentai and nhentai albums containing certain tags See here for how to enable
  • Download a range of urls See here for how
  • imgur
  • twitter
  • tumblr
  • instagram
  • flickr
  • photobucket
  • reddit
  • gonewild
  • motherless
  • imagefap
  • imagearn
  • seenive
  • vinebox
  • 8muses
  • deviantart
  • xhamster
  • (more)

Not Supported?

Request support for more sites by adding a comment to this Github issue.

If you're a developer, you can add your own Ripper by following the wiki guide How To Create A Ripper for HTML Websites.

Compiling & Building

The project uses Maven. To build the .jar file using Maven, navigate to the root project directory and run:

mvn clean compile assembly:single

This will include all dependencies in the JAR.

Running Tests

After building you can run tests by running the following:

mvn test

Please note that some tests may fail as sites change and our rippers become out of date. Start by building and testing a released version of RipMe and then ensure that any changes you make do not cause more tests to break.