This map introduces a new modifier button (the alt
button), tightens up much of the grouping that was set in previous versions, and moves some button assignments around to facilitate this.
Notes are included below to indicate changes from previous maps. It is also recommended you study the Layout before flying with this map.
Note: The map is almost entirely virtual. Most definitions are done via CMS rather than direct mappings on the devices.
Axis | Action |
---|---|
Stick x |
Roll left/right |
Stick y |
Pitch up/down |
Stick z |
Scanner Range[1] |
Notes:
[1] Previously
Stick z
disabled and enabledThrottle z
.Throttle z
is now toggled on and off byalt
+Throttle Hat 1 Left
.
Axis | Action |
---|---|
Throttle x |
Thrust left/right |
Throttle y |
Thrust up/down |
Throttle z |
Throttle (0%-100%)[1], [2] |
Notes:
[1] Reverse thrust (0% to -100%) using the
Throttle
can be achieved by holdingThrottle Hat 1 Up
.
[2]
Stick hat 3 Forward
andStick Hat 3 Back
are mapped to Thrust Forwards and Thrust Backwards respectively. These override theThrottle
setting while pressed and allow for digital control when docking, 'blipping' the throttle, and emergency reverse without touching the throttle.
By default mouse head-look is disabled. On screens where the mouse can be used (e.g. station interface and galaxy may) it controls the cursor.
Button | Modifier |
---|---|
Stick Btn 4 |
shift |
Throttle Btn 3 |
alt |
Trigger (Btn 1 ) |
Action |
---|---|
Btn 1 |
Primary Fire |
shift + Btn 1 |
Secondary Fire |
alt + Btn 1 |
Primary + Secondary Fire[1] |
shift + alt + Btn 1 |
Primary + Secondary Fire[1] |
Button 2 (Btn 2 ) |
Action |
---|---|
Btn 2 |
Toggle Hard Points |
shift + Btn 2 |
Toggle Hard Points[2] |
alt + Btn 2 |
Toggle Hard Points |
shift + alt + Btn 2 |
Toggle Silent Running[3] |
Countermeasures (Btn 3 ) |
Action |
---|---|
Btn 3 |
Fire Chaff[4] |
shift + Btn 3 |
Use Shield Cell[5] |
alt + Btn 3 |
Deploy Heat Sink[6] |
shift + alt + Btn 3 |
Deploy Heat Sink[6] |
Notes:
[1] Moved from
Stick Btn 3
[2] Reset Head-Look is nowshift
+Stick POV Up
[3] Moved fromshift
+Stick Hat 1 Down
[4] Moved fromshift
+Stick Btn 3
[5] Moved fromshift
+Throttle Hat 3 Right
[6] Moved fromshift
+Throttle Hat 4 Left
Stick POV
is used to control head-look with the 8 directions corresponding to the relevant direction to look in. Head-Look is now always on (and mouse head-look is disabled). Stick POV
also has some modified button assignments[1]. These are:
Reset (POV Up ) |
Action |
---|---|
shift + POV Up |
Reset Head-Look[2] |
alt + POV Up |
Toggle Head-Look |
shift + alt + POV Up |
Reset Oculus Orientation |
Dev Camera (POV Down ) |
Action |
---|---|
alt + POV Down |
Toggle Dev Camera[3] |
shift + alt + POV Down |
Toggle Recording[4] |
Screen Shot (POV Left ) |
Action |
---|---|
shift + POV Left |
Screen Shot |
alt + POV Left |
Screen Shot |
shift + alt + POV Left |
Screen Shot |
Hi-Res Screen Shot (POV Right ) |
Action |
---|---|
shift + POV Right |
High ResolutionScreen Shot |
alt + POV Right |
High ResolutionScreen Shot |
shift + alt + POV Right |
High ResolutionScreen Shot |
Notes:
[1] All other combinations are mapped to the 8 directions corresponding to the relevant direction to look in
[2] Moved fromshift
+Stick Btn 2
(andStick Btn 3
before that)
[3] Moved fromThrottle Hat 2 Left
[4] I use NVidia ShadowPlay mapped toALT
+F9
to record playing. Feel free to ignore this mapping, or use it for something else bound to the same key combination
Systems (Left ) |
Action |
---|---|
Left |
Divert Power to Systems |
shift + Left |
Preset: Systems 1 |
alt + Left |
Preset: Systems 2 [1] |
shift + alt + Left |
Preset: Systems 3 [1] |
Engines (Up ) |
Action |
---|---|
Up |
Divert Power to Engines |
shift + Up |
Preset: Engines 1 |
alt + Up |
Preset: Engines 2 [1] |
shift + alt + Up |
Preset: Engines 3 [1] |
Weapons (Right ) |
Action |
---|---|
Right |
Divert Power to Weapons |
shift + Right |
Preset: Weapons 1 |
alt + Right |
Preset: Weapons 2 [1] |
shift + alt + Right |
Preset: Weapons 3 [1] |
Balance/Misc (Down ) |
Action |
---|---|
Down |
Balance Power Distribution |
shift + Down |
Preset: Misc 1 [2] |
alt + Down |
Preset: Misc 2 [1] |
shift + alt + Down |
Preset: Misc 3 [1] |
Notes:
[1] New presets added in this version
[2] Toggle Silent Running has moved toalt
+Stick Btn 2
The presets configure the ship in the following fashion:
Preset | Systems | Engines | Weapons |
---|---|---|---|
Preset: Systems 1 |
4 Pips | 2 Pips | 0 Pips |
Preset: Systems 2 |
4 Pips | 1 Pip | 1 Pip |
Preset: Systems 3 |
3 Pips | 1.5 Pips | 1.5 Pips |
Preset: Engines 1 |
2 Pips | 4 Pips | 0 Pips |
Preset: Engines 2 |
1 Pip | 4 Pips | 1 Pip |
Preset: Engines 3 |
1.5 Pips | 3 Pips | 1.5 Pips |
Preset: Weapons 1 |
0 Pips | 2 Pips | 4 Pips |
Preset: Weapons 2 |
1 Pip | 1 Pip | 4 Pips |
Preset: Weapons 3 |
1.5 Pips | 1.5 Pips | 3 Pips |
Preset: Misc 1 |
1 Pip | 2.5 Pips | 2.5 Pips |
Preset: Misc 2 |
2.5 Pips | 1 Pip | 2.5 Pips |
Preset: Misc 3 |
2.5 Pips | 2.5 Pips | 1 Pip |
Note: The presets work by balancing power distribution, then diverting the power as need be. This is literally done by sending the correct key presses in quick succession and so takes a fraction of a second to take effect. You will also notice the visual and audio feedback from the power management panel as the macro runs.
Direction: Up |
Action |
---|---|
Up |
Select Target Ahead |
shift + Up |
Select Next Subsystem |
alt + Up |
Select Wingman's Target[1] |
shift + alt + Up |
Select Wingman's Target[1] |
Direction: Down |
Action |
---|---|
Down |
Select Highest Threat |
shift + Down |
Select Previous Subsystem |
alt + Down |
Next System In Route[2] |
shift + alt + Down |
Next System In Route[2] |
Direction: Left |
Action |
---|---|
Left |
Select Previous Hostile Ship |
shift + Left |
Select Previous Ship |
alt + Left |
Select Previous Ship |
shift + alt + Left |
Select Previous Ship |
Direction: Right |
Action |
---|---|
Right |
Select Next Hostile Ship |
shift + Right |
Select Next Ship |
alt + Right |
Select Next Ship |
shift + alt + Right |
Select Next Ship |
Notes:
[1] Moved from
shift
+Throttle Hat 2 Right
[2] Moved fromshift
+Throttle Hat 2 Down
Direction | Action[1] |
---|---|
Forwards |
Thrust Forwards[2] |
Backwards |
Thrust Backwards[2],[3] |
Left |
Yaw Left |
Right |
Yaw Right |
Notes:
[1] These buttons always have the same action, regardless of modifier button.
[2] Thrust Forwards and Thrust Backwards override the
Throttle
setting while pressed and allow for digital control when docking. A combination ofThrottle x
,Throttle y
,Stick
, andStick Hat 3
inputs can be used to provide fine control over positioning or orientation relative to the pad.
[3] Thrust Backwards with Flight Assist Off can result in harder braking than simply zeroing the throttle.
UI Actions (Btn 4 ) |
Action |
---|---|
Btn 4 |
UI Select |
shift + Btn 4 |
UI Back[1] |
alt + Btn 4 |
ESC [2] |
shift + alt + Btn 4 |
Game Menu |
Other Buttons | Action |
---|---|
Btn 1 |
Not Used[3] |
Btn 2 |
Disable Flight Assist[4] |
Btn 3 |
alt [5] |
shift + Btn 3 |
shift + alt [6] |
Notes:
[1] Doesn't exit Galaxy Map, use
shift
+Throttle Hat 2 Left
[2] PreviouslyThrottle Btn 3
[3] Jettison All Cargo is nowalt
+shift
+Throttle Hat 3 Down
[4] Will disable flight assist as long as it's held
[5] Galaxy Map is nowshift
+Throttle Hat 2 Left
[6]ESC
is nowalt
+Btn 4
Note: Only 4 of the possible 8 directions on the throttle POV hat have been mapped. The 4 unmapped directions are simply ignored.
Tip: With the way the UI works, UI Left and UI Right are more like Increment/Decrement and Panel Left/Right than move left and right hence mixing and matching Up/Down and Left/Right between unmodified/modified and having Next/Previous Tab unmodified.
Direction | Action | Modified Action[1] |
---|---|---|
Up |
UI Panel Up | UI Panel Up[2] |
Down |
UI Panel Down | UI Panel Down[3] |
Left |
UI Panel Previous Tab | UI Panel Left[4], [5] |
Right |
UI Panel Next Tab | UI Panel Right[6], [7] |
Notes:
[1] Actions work with
shift
,alt
, andshift
+alt
[2] Select Wingman 2 is nowThrottle Hat 3 Up
[3] Wingman Nav-Lock is nowshift
+Throttle Hat 3 Up
[4] Select Wingman 1 is nowThrottle Hat 3 Left
[5] PreviouslyThrottle Hat 3 Left
[6] Select Wingman 3 is nowThrottle Hat 3 Right
[7] PreviouslyThrottle Hat 3 Right
Direction: Up |
Action |
---|---|
Up |
Reverse Throttle |
shift + Up |
Toggle Hyperdrive |
alt + Up |
Toggle Rotational Correct[1] |
shift + alt + Up |
Toggle Rotational Correct[1] |
Direction: Down |
Action |
---|---|
Down |
Boost |
shift + Down |
Toggle Supercruise |
alt + Down |
Toggle Ships Lights[2] |
shift + alt + Down |
Toggle Ships Lights |
Direction: Left |
Action |
---|---|
Left |
Previous Fire Group |
shift + Left |
Previous Fire Group[3] |
alt + Left |
Disable/EnableThrottle [4] |
shift + alt + Left |
Show FPS |
Direction: Right |
Action |
---|---|
Right |
Next Fire Group |
shift + Right |
Next Fire Group[3] |
alt + Right |
Toggle Roll/Yaw[5] |
shift + alt + Right |
Show Network Details |
Notes:
[1] Previously
shift
+Throttle Hat 3 Up
[2] PreviouslyThrottle Hat 3 Up
[3] Scanner Range is nowStick z
[4] PreviouslyStick z
[5] TogglesStick x
between Roll and Yaw
Tip: This hat is mainly used to select a panel to interact with before using the POV hat to then navigate through that panel. Pressing
Up
has the effect of dismissing a panel if one is shown, or giving a slightly wider field of view if no panel is selected. This can be useful for seeing some HUD elements if they're cut off by the edge of the screen.
Tip: Selecting a direction a second time will also dismiss the currently displayed panel.
Direction | Action | Modified Action[1] |
---|---|---|
Up |
UI Focus Mode | Comms Panel[2] |
Down |
Radar Panel | Mute/Unmute Microphone |
Left |
Target Panel | Galaxy Map[3] |
Right |
Systems Panel | System Map |
Notes:
[1] Actions work with
shift
,alt
, andshift
+alt
[2] By default the text entry box is not selected. Select it usingBtn 4
. Deselect it by usingshift
+alt
+Btn 3
[3] PreviouslyThrottle Btn 3
(andshift
+Throttle Btn 3
prior to that)
Direction | Action | Modified Action |
---|---|---|
Left |
Select Wingman 1[2] | Select Wingman 1[1] |
Up |
Select Wingman 2[3] | Wingman Nav-Lock[1], [5] |
Right |
Select Wingman 3[4] | Select Wingman 3 |
Notes:
[1] Actions work with
shift
,alt
, andshift
+alt
[2] Previouslyshift
+Throttle POV Left
[3] Previouslyshift
+Throttle POV Up
[4] Previouslyshift
+Throttle POV Right
[5] PReviouslyshift
+Throttle POV Down
Button | Action |
---|---|
Down |
Toggle Landing Gear |
shift + Down |
Toggle Cargo Scoop |
alt + Down |
Toggle Cargo Scoop |
shift + alt + Down |
Jettison All Cargo[1] |
Notes:
[1] Previously
Throttle Btn 1
Button | Action |
---|---|
modifier + Right |
Show CQC Scores[1] |
Notes:
1 Works with
shift
,alt
, andalt
+shift
. Only works in CQC.
The left mouse button acts like UI Select when the mouse cursor is over a button.
Pressing SPACE
brings up Quick Comms, i.e. a chat entry to the current target. This isn't mapped to a joystick button currently as you'll need to use the keyboard anyway to enter text.
UI Navigation is a little counter intuitive if you simply go by button assignments. In flight you generally use Throttle Hat 2
and either Left
or Right
to select the relevant UI Panel. Throttle POV
is then used to navigate between tabs and up and down within tabs with Throttle Btn 4
used to select elements. shift
+ Throttle POV Left
and Right
can then be used to alter values that can be altered (for example system priority) and to move between sub-panels (e.g. the Location list and map buttons on the Navigation tab, and Fire Groups in the Fire Groups tab).
Tip: It is also possible to bring up the relevant UI panels with Head Look by looking in the right direction.
Use Left
and Right
on the Throttle POV Hat
to navigate the Comms Menu. Use Throttle Btn 4
to select an action. If the Text Input box is selected then use shift
+ alt
+ Throttle Btn 4
to deselect it. Throttle POV Up
and Down
can be used to scroll.
The In Flight UI Navigation remains the same in station provided you haven't connected to the Station interface. Once in the station interface use Up
and Down
on the Throttle POV Hat
to move up and down menus, and Throttle Btn 1
to select items. shift
+ Left
and Right
on Throttle POV Hat
can be used for moving between sub-panels and selecting cargo amounts. shift
+ Throttle Btn 4
can be used to exit the current menu.
Tip: You may find it easier to simply use the mouse in station.
A number of overrides are provided for navigating the Galaxy Map. These are:
Axis/Button | Action |
---|---|
Stick x |
Yaw Camera Left/Right |
Stick y |
Pitch Camera Up/Down |
Throttle x |
Translate Camera Forwards/Backwards |
Throttle y |
Translate Camera Left/Right |
Throttle Hat 1 Up |
Zoom Out |
Throttle Hat 1 Down |
Zoom In |
Throttle Hat 1 Left |
Galaxy Cam Set Y-Axis to Z-Axis |
Throttle Hat 3 Up |
Translate Camera Up |
Throttle Hat 3 Down |
Translate Camera Down |
Tip: It's generally easier to just use the mouse in the Galaxy Map.
You 'fly' the camera much like you do your ship. Controls are:
Axis/Button | Action |
---|---|
Stick x |
Roll Camera Left/Right |
Stick y |
Pitch Camera Up/Down |
Throttle x |
Translate Camera Left/Right |
Throttle y |
Translate Camera Up/Down |
Throttle z |
Zoom Camera In/Out[1] |
Stick Hat 3 Forwards |
Zoom Camera In[1] |
Stick Hat 3 Backwards |
Zoom Camera Out[1] |
Stick Hat 3 Left |
Yaw Camera Left |
Stick Hat 3 Right |
Yaw Camera Right |
Notes:
[1] To avoid sudden changes in speed when exiting the camera it's best to use
Stick Hat 3
for zoom
This set up doesn't make use of Landing Overrides.
This set up doesn't make use of Joystick modes. The colour of the lit LED on both the Stick
and the Throttle
is irrelevant.