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NosusStudio

NosusStudio is a group of students always ready to learn new things about videogames design and development.

Tetris

Description

This is our first project as videogame design and developement students at CITM. This project is a tribute to the Tetris arcade game (1988). The game consists in different pieces falling and the objective is to make them fit in orther to clear a line.

Key Features

  • 2 Player or Single Player

Controls

Player 1

  • A - Move the piece to the left
  • S - Make the piece fall faster
  • D - Move the piece to the right
  • SPACEBAR - It rotates the piece counterclockwise

Player 2

  • Left arrow - Move the piece to the left
  • Down arrow - Make the piece fall faster
  • Right arrow - Move the piece to the right
  • Up arrow - It rotates the piece counterclockwise

Additional Controls

  • Escape - Go back to game intro / Exit game
  • F1 - Win condition
  • F2 - Lose condition
  • F3 - Infinite lines
  • F4 - God mode (enable the keys from 1 to 7 to select the piece you want to appear, click it againt to disable)
  • F5 - It adds a line to your completed lines counter
  • F6 - Enable jumping to certain levels (1,4,7 and 12 pressing 1,2,3 or 4)

Developers

  • Lluís González - Design & Art - punto16
  • Xavi Alcañiz - Art - StarvinXarvin
  • Héctor Báscones - Management & Code - Hekbas
  • Francisco Ferrerós - Management & Code - kikofp02
  • Alex Delgado - QA - faelion

Besides the current responsibility, each team member has worked on the game's code

License

This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.