diff --git a/unreal/README.md b/unreal/README.md index 048ce893..76d44074 100644 --- a/unreal/README.md +++ b/unreal/README.md @@ -26,6 +26,13 @@ Just change `option`, `architecture` and `implementation` with the same values y > Note that this step is temporary until we enchant our build system that is quite obsolete and need maintenance. We are aware of it. +for example: +```cs +static string option = "posix"; +static string architecture = "posix"; +static string option = "sync"; +``` + In the end you have to import module in your your project as follow: - `.Target.cs` and `Editor.Target.cs`