diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index f7b6fc360c3..8a6fb88d343 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -4867,7 +4867,7 @@ bool GLCanvas3D::_render_arrange_menu(float pos_x) settings_changed = true; } - if (imgui->slider_float(_L("Spacing from bed"), &settings.distance_from_bed, dist_bed_min, 100.0f, "%5.2f") || dist_bed_min > settings.distance_from_bed) { + if (imgui->slider_float(_L("Spacing from bed edge"), &settings.distance_from_bed, dist_bed_min, 100.0f, "%5.2f") || dist_bed_min > settings.distance_from_bed) { settings.distance_from_bed = std::max(dist_bed_min, settings.distance_from_bed); settings_out.distance_from_bed = settings.distance_from_bed; appcfg->set("arrange", dist_bed_key.c_str(), float_to_string_decimal_point(settings_out.distance_from_bed));