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buffer-controller.js
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buffer-controller.js
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/*
* Buffer Controller
*/
import Event from '../events';
import EventHandler from '../event-handler';
import {logger} from '../utils/logger';
import {ErrorTypes, ErrorDetails} from '../errors';
class BufferController extends EventHandler {
constructor(hls) {
super(hls,
Event.MEDIA_ATTACHING,
Event.MEDIA_DETACHING,
Event.BUFFER_RESET,
Event.BUFFER_APPENDING,
Event.BUFFER_CODECS,
Event.BUFFER_EOS,
Event.BUFFER_FLUSHING,
Event.LEVEL_UPDATED);
// the value that we have set mediasource.duration to
// (the actual duration may be tweaked slighly by the browser)
this._msDuration = null;
// the value that we want to set mediaSource.duration to
this._levelDuration = null;
// Source Buffer listeners
this.onsbue = this.onSBUpdateEnd.bind(this);
this.onsbe = this.onSBUpdateError.bind(this);
}
destroy() {
EventHandler.prototype.destroy.call(this);
}
onMediaAttaching(data) {
let media = this.media = data.media;
if (media) {
// setup the media source
var ms = this.mediaSource = new MediaSource();
//Media Source listeners
this.onmso = this.onMediaSourceOpen.bind(this);
this.onmse = this.onMediaSourceEnded.bind(this);
this.onmsc = this.onMediaSourceClose.bind(this);
ms.addEventListener('sourceopen', this.onmso);
ms.addEventListener('sourceended', this.onmse);
ms.addEventListener('sourceclose', this.onmsc);
// link video and media Source
media.src = URL.createObjectURL(ms);
}
}
onMediaDetaching() {
logger.log('media source detaching');
var ms = this.mediaSource;
if (ms) {
if (ms.readyState === 'open') {
try {
// endOfStream could trigger exception if any sourcebuffer is in updating state
// we don't really care about checking sourcebuffer state here,
// as we are anyway detaching the MediaSource
// let's just avoid this exception to propagate
ms.endOfStream();
} catch(err) {
logger.warn(`onMediaDetaching:${err.message} while calling endOfStream`);
}
}
ms.removeEventListener('sourceopen', this.onmso);
ms.removeEventListener('sourceended', this.onmse);
ms.removeEventListener('sourceclose', this.onmsc);
try {
// unlink MediaSource from video tag
this.media.src = '';
this.media.removeAttribute('src');
} catch(err) {
logger.warn(`onMediaDetaching:${err.message} while unlinking video.src`);
}
this.mediaSource = null;
this.media = null;
this.pendingTracks = null;
this.sourceBuffer = {};
}
this.onmso = this.onmse = this.onmsc = null;
this.hls.trigger(Event.MEDIA_DETACHED);
}
onMediaSourceOpen() {
logger.log('media source opened');
this.hls.trigger(Event.MEDIA_ATTACHED, { media : this.media });
// once received, don't listen anymore to sourceopen event
this.mediaSource.removeEventListener('sourceopen', this.onmso);
// if any buffer codecs pending, treat it here.
var pendingTracks = this.pendingTracks;
if (pendingTracks) {
this.onBufferCodecs(pendingTracks);
this.pendingTracks = null;
this.doAppending();
}
}
onMediaSourceClose() {
logger.log('media source closed');
}
onMediaSourceEnded() {
logger.log('media source ended');
}
onSBUpdateEnd() {
if (this._needsFlush) {
this.doFlush();
}
if (this._needsEos) {
this.onBufferEos();
}
this.updateMediaElementDuration();
this.hls.trigger(Event.BUFFER_APPENDED);
this.doAppending();
}
onSBUpdateError(event) {
logger.error(`sourceBuffer error:${event}`);
// according to http://www.w3.org/TR/media-source/#sourcebuffer-append-error
// this error might not always be fatal (it is fatal if decode error is set, in that case
// it will be followed by a mediaElement error ...)
this.hls.trigger(Event.ERROR, {type: ErrorTypes.MEDIA_ERROR, details: ErrorDetails.BUFFER_APPENDING_ERROR, fatal: false});
// we don't need to do more than that, as accordin to the spec, updateend will be fired just after
}
onBufferReset() {
var sourceBuffer = this.sourceBuffer;
for(var type in sourceBuffer) {
var sb = sourceBuffer[type];
try {
this.mediaSource.removeSourceBuffer(sb);
sb.removeEventListener('updateend', this.onsbue);
sb.removeEventListener('error', this.onsbe);
} catch(err) {
}
}
this.sourceBuffer = {};
this.flushRange = [];
this.appended = 0;
}
onBufferCodecs(tracks) {
let mediaSource = this.mediaSource;
// delay sourcebuffer creation if media source not opened yet
if(!mediaSource || mediaSource.readyState !== 'open') {
this.pendingTracks = tracks;
return;
}
let sourceBuffer = this.sourceBuffer;
for (let trackName in tracks) {
if(!sourceBuffer[trackName]) {
let track = tracks[trackName];
// use levelCodec as first priority
let codec = track.levelCodec || track.codec;
let mimeType = `${track.container};codecs=${codec}`;
logger.log(`creating sourceBuffer with mimeType:${mimeType}`);
try {
let sb = sourceBuffer[trackName] = mediaSource.addSourceBuffer(mimeType);
sb.addEventListener('updateend', this.onsbue);
sb.addEventListener('error', this.onsbe);
} catch(err) {
logger.error(`error while trying to add sourceBuffer:${err.message}`);
this.hls.trigger(Event.ERROR, {type: ErrorTypes.MEDIA_ERROR, details: ErrorDetails.BUFFER_ADD_CODEC_ERROR, fatal: false, err: err, mimeType : mimeType});
}
}
}
}
onBufferAppending(data) {
if (!this.segments) {
this.segments = [ data ];
} else {
this.segments.push(data);
}
this.doAppending();
}
onBufferAppendFail(data) {
logger.error(`sourceBuffer error:${data.event}`);
// according to http://www.w3.org/TR/media-source/#sourcebuffer-append-error
// this error might not always be fatal (it is fatal if decode error is set, in that case
// it will be followed by a mediaElement error ...)
this.hls.trigger(Event.ERROR, {type: ErrorTypes.MEDIA_ERROR, details: ErrorDetails.BUFFER_APPENDING_ERROR, fatal: false, frag: this.fragCurrent});
}
onBufferEos() {
var sb = this.sourceBuffer, mediaSource = this.mediaSource;
if (!mediaSource || mediaSource.readyState !== 'open') {
return;
}
if (!((sb.audio && sb.audio.updating) || (sb.video && sb.video.updating))) {
logger.log('all media data available, signal endOfStream() to MediaSource and stop loading fragment');
//Notify the media element that it now has all of the media data
mediaSource.endOfStream();
this._needsEos = false;
} else {
this._needsEos = true;
}
}
onBufferFlushing(data) {
this.flushRange.push({start: data.startOffset, end: data.endOffset});
// attempt flush immediatly
this.flushBufferCounter = 0;
this.doFlush();
}
onLevelUpdated(event) {
let details = event.details;
if (details.fragments.length === 0) {
return;
}
this._levelDuration = details.totalduration + details.fragments[0].start;
this.updateMediaElementDuration();
}
// https://github.com/dailymotion/hls.js/issues/355
updateMediaElementDuration() {
if (this._levelDuration === null) {
return;
}
let media = this.media;
let mediaSource = this.mediaSource;
if (!media || !mediaSource || media.readyState === 0 || mediaSource.readyState !== 'open') {
return;
}
for (let type in mediaSource.sourceBuffers) {
if (mediaSource.sourceBuffers[type].updating) {
// can't set duration whilst a buffer is updating
return;
}
}
if (this._msDuration === null) {
// initialise to the value that the media source is reporting
this._msDuration = mediaSource.duration;
}
// this._levelDuration was the last value we set.
// not using mediaSource.duration as the browser may tweak this value
// only update mediasource duration if its value increase, this is to avoid
// flushing already buffered portion when switching between quality level, as they
if (this._levelDuration > this._msDuration) {
logger.log(`Updating mediasource duration to ${this._levelDuration}`);
mediaSource.duration = this._levelDuration;
this._msDuration = this._levelDuration;
}
}
doFlush() {
// loop through all buffer ranges to flush
while(this.flushRange.length) {
var range = this.flushRange[0];
// flushBuffer will abort any buffer append in progress and flush Audio/Video Buffer
if (this.flushBuffer(range.start, range.end)) {
// range flushed, remove from flush array
this.flushRange.shift();
this.flushBufferCounter = 0;
} else {
this._needsFlush = true;
// avoid looping, wait for SB update end to retrigger a flush
return;
}
}
if (this.flushRange.length === 0) {
// everything flushed
this._needsFlush = false;
// let's recompute this.appended, which is used to avoid flush looping
var appended = 0;
var sourceBuffer = this.sourceBuffer;
for (var type in sourceBuffer) {
appended += sourceBuffer[type].buffered.length;
}
this.appended = appended;
this.hls.trigger(Event.BUFFER_FLUSHED);
}
}
doAppending() {
var hls = this.hls, sourceBuffer = this.sourceBuffer, segments = this.segments;
if (sourceBuffer) {
if (this.media.error) {
segments = [];
logger.error('trying to append although a media error occured, flush segment and abort');
return;
}
for (var type in sourceBuffer) {
if (sourceBuffer[type].updating) {
//logger.log('sb update in progress');
return;
}
}
if (segments.length) {
var segment = segments.shift();
try {
//logger.log(`appending ${segment.type} SB, size:${segment.data.length});
if(sourceBuffer[segment.type]) {
sourceBuffer[segment.type].appendBuffer(segment.data);
this.appendError = 0;
this.appended++;
} else {
// in case we don't have any source buffer matching with this segment type,
// it means that Mediasource fails to create sourcebuffer
// discard this segment, and trigger update end
this.onSBUpdateEnd();
}
} catch(err) {
// in case any error occured while appending, put back segment in segments table
logger.error(`error while trying to append buffer:${err.message}`);
segments.unshift(segment);
var event = {type: ErrorTypes.MEDIA_ERROR};
if(err.code !== 22) {
if (this.appendError) {
this.appendError++;
} else {
this.appendError = 1;
}
event.details = ErrorDetails.BUFFER_APPEND_ERROR;
event.frag = this.fragCurrent;
/* with UHD content, we could get loop of quota exceeded error until
browser is able to evict some data from sourcebuffer. retrying help recovering this
*/
if (this.appendError > hls.config.appendErrorMaxRetry) {
logger.log(`fail ${hls.config.appendErrorMaxRetry} times to append segment in sourceBuffer`);
segments = [];
event.fatal = true;
hls.trigger(Event.ERROR, event);
return;
} else {
event.fatal = false;
hls.trigger(Event.ERROR, event);
}
} else {
// QuotaExceededError: http://www.w3.org/TR/html5/infrastructure.html#quotaexceedederror
// let's stop appending any segments, and report BUFFER_FULL_ERROR error
segments = [];
event.details = ErrorDetails.BUFFER_FULL_ERROR;
hls.trigger(Event.ERROR,event);
}
}
}
}
}
/*
flush specified buffered range,
return true once range has been flushed.
as sourceBuffer.remove() is asynchronous, flushBuffer will be retriggered on sourceBuffer update end
*/
flushBuffer(startOffset, endOffset) {
var sb, i, bufStart, bufEnd, flushStart, flushEnd;
//logger.log('flushBuffer,pos/start/end: ' + this.media.currentTime + '/' + startOffset + '/' + endOffset);
// safeguard to avoid infinite looping : don't try to flush more than the nb of appended segments
if (this.flushBufferCounter < this.appended && this.sourceBuffer) {
for (var type in this.sourceBuffer) {
sb = this.sourceBuffer[type];
if (!sb.updating) {
for (i = 0; i < sb.buffered.length; i++) {
bufStart = sb.buffered.start(i);
bufEnd = sb.buffered.end(i);
// workaround firefox not able to properly flush multiple buffered range.
if (navigator.userAgent.toLowerCase().indexOf('firefox') !== -1 && endOffset === Number.POSITIVE_INFINITY) {
flushStart = startOffset;
flushEnd = endOffset;
} else {
flushStart = Math.max(bufStart, startOffset);
flushEnd = Math.min(bufEnd, endOffset);
}
/* sometimes sourcebuffer.remove() does not flush
the exact expected time range.
to avoid rounding issues/infinite loop,
only flush buffer range of length greater than 500ms.
*/
if (Math.min(flushEnd,bufEnd) - flushStart > 0.5 ) {
this.flushBufferCounter++;
logger.log(`flush ${type} [${flushStart},${flushEnd}], of [${bufStart},${bufEnd}], pos:${this.media.currentTime}`);
sb.remove(flushStart, flushEnd);
return false;
}
}
} else {
//logger.log('abort ' + type + ' append in progress');
// this will abort any appending in progress
//sb.abort();
logger.warn('cannot flush, sb updating in progress');
return false;
}
}
} else {
logger.warn('abort flushing too many retries');
}
logger.log('buffer flushed');
// everything flushed !
return true;
}
}
export default BufferController;