diff --git a/Source/Core/Common/CommonPaths.h b/Source/Core/Common/CommonPaths.h index 7ff98e3d9964..fb2f0ecd2cd8 100644 --- a/Source/Core/Common/CommonPaths.h +++ b/Source/Core/Common/CommonPaths.h @@ -21,8 +21,8 @@ #else #define USERDATA_DIR "user" #define DOLPHIN_DATA_DIR "SlippiOnline" -#define NETPLAY_USER_DIR "slippi-netplay-beta" -#define PLAYBACK_USER_DIR "slippi-playback-beta" +#define NETPLAY_USER_DIR "slippi-dolphin/netplay-beta" +#define PLAYBACK_USER_DIR "slippi-dolphin/playback-beta" #define NORMAL_USER_DIR "dolphin-emu" #endif #else // ifndef STEAM diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp index cb6204f968aa..c66cbfd78357 100644 --- a/Source/Core/Common/FileUtil.cpp +++ b/Source/Core/Common/FileUtil.cpp @@ -758,7 +758,7 @@ std::string GetBundleDirectory() std::string GetApplicationSupportDirectory() { std::string dir = - File::GetHomeDirectory() + "/Library/Application Support/com.project-slippi.dolphin-beta"; + File::GetHomeDirectory() + "/Library/Application Support/com.project-slippi.dolphin"; if (!CreateDir(dir)) { diff --git a/Source/Core/UICommon/UICommon.cpp b/Source/Core/UICommon/UICommon.cpp index 91728746cf16..179adb6afa6e 100644 --- a/Source/Core/UICommon/UICommon.cpp +++ b/Source/Core/UICommon/UICommon.cpp @@ -414,9 +414,9 @@ void SetUserDirectory(std::string custom_path) // we'll just have a netplay and playback folder inside the identifer similar to how // the Launcher does it to keep with some convention. #ifdef IS_PLAYBACK - user_path = File::GetApplicationSupportDirectory() + "/playback/User" DIR_SEP; + user_path = File::GetApplicationSupportDirectory() + "/playback-beta/User" DIR_SEP; #else - user_path = File::GetApplicationSupportDirectory() + "/netplay/User" DIR_SEP; + user_path = File::GetApplicationSupportDirectory() + "/netplay-beta/User" DIR_SEP; #endif #elif defined(ANDROID) if (env_path)