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Green Dots

Play here An Incremental based on super-imposed cursors. As you progress the game's layout will also. You must manage your cursors carefully as the layout changes.

TODO:

basic game progression:

  • following cursors cost [currency0]
  • 1st cursor is free
  • list all buttons as vertical columns by type. (cursor col, currency col, upgrade col)
  • clicking on a bought cursor button destroys it, shifts everything up.
  • Once [currency1] is unlocked, create tab bar at the top, shifting everything down.
  • Add buttons horizontally to tab bar for each [currencyN].
  • If a row/column reaches beyond the edge of the screen, shift everything adding an adjacent col/row.
  • If entire window is full, scale everything down by x% and redraw. probably down so that there are no repeat columns/rows

Cursors

  • cursor should be numbered with corresponding button
  • cursor should start red, have yellow during recording, then go to green during playback