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Hi, Currently I'm porting librosa's implementation of an STFT function to rust, though I wonder whether or not that would be something worth adding directly to this project. This is a branch of math I'm not too familiar with, so I'm not sure if it's in scope for what this library is meant to provide or if it's more of a thing meant to be built on top of this library
The text was updated successfully, but these errors were encountered:
I have an stft implementation implemented in my crate. It's linked in the related issue. It's only for arrays of 1 and 2 dims, currently has a hardset window function, and currently only accepts f32s, though all of those things can be iterativley improved.
I guess I'm wondering is this something that would actually be useful to people or would it take a tremendous amount of effort to iterate to the point that it benefits more than say 5 people solving the exact same problem? I don't have a signal processing background so I'm still unsure of the scope of the utility I guess
Hi, Currently I'm porting librosa's implementation of an STFT function to rust, though I wonder whether or not that would be something worth adding directly to this project. This is a branch of math I'm not too familiar with, so I'm not sure if it's in scope for what this library is meant to provide or if it's more of a thing meant to be built on top of this library
The text was updated successfully, but these errors were encountered: