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Many engines contain ModuleAnimate... (The "..." refers to different types of animation, there is for example ModuleAnimateHeat or ModuleAnimateGeneric etc). It would be very useful to be able to read these Modules so one could for example make heat blur appear based on the actual heat of the engine, not it's throttle. Or it could be used to show certain effects only when reverse thrust is enabled.
The text was updated successfully, but these errors were encountered:
Many engines contain ModuleAnimate... (The "..." refers to different types of animation, there is for example ModuleAnimateHeat or ModuleAnimateGeneric etc). It would be very useful to be able to read these Modules so one could for example make heat blur appear based on the actual heat of the engine, not it's throttle. Or it could be used to show certain effects only when reverse thrust is enabled.
The text was updated successfully, but these errors were encountered: