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Changes to modules/effects don't persist across a load or revert #115

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JonnyOThan opened this issue Jul 27, 2022 · 0 comments
Open

Changes to modules/effects don't persist across a load or revert #115

JonnyOThan opened this issue Jul 27, 2022 · 0 comments
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enhancement New feature or request

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@JonnyOThan
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Sometimes this is nice, to revert your in-progress changes. But other times it's likely to lose work. We could keep a database of updated cfgs that persists across scenes and loads. Needs some explicit designs around workflows.

@ChrisAdderley ChrisAdderley added the enhancement New feature or request label Sep 21, 2024
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