-
Notifications
You must be signed in to change notification settings - Fork 357
/
chapter08.tex
732 lines (614 loc) · 19.4 KB
/
chapter08.tex
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
\chapter{Amortized analysis}
\index{amortized analysis}
The time complexity of an algorithm
is often easy to analyze
just by examining the structure
of the algorithm:
what loops does the algorithm contain
and how many times the loops are performed.
However, sometimes a straightforward analysis
does not give a true picture of the efficiency of the algorithm.
\key{Amortized analysis} can be used to analyze
algorithms that contain operations whose
time complexity varies.
The idea is to estimate the total time used to
all such operations during the
execution of the algorithm, instead of focusing
on individual operations.
\section{Two pointers method}
\index{two pointers method}
In the \key{two pointers method},
two pointers are used to
iterate through the array values.
Both pointers can move to one direction only,
which ensures that the algorithm works efficiently.
Next we discuss two problems that can be solved
using the two pointers method.
\subsubsection{Subarray sum}
As the first example,
consider a problem where we are
given an array of $n$ positive integers
and a target sum $x$,
and we want to find a subarray whose sum is $x$
or report that there is no such subarray.
For example, the array
\begin{center}
\begin{tikzpicture}[scale=0.7]
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$2$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$1$};
\node at (5.5,0.5) {$1$};
\node at (6.5,0.5) {$2$};
\node at (7.5,0.5) {$3$};
\end{tikzpicture}
\end{center}
contains a subarray whose sum is 8:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (2,0) rectangle (5,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$2$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$1$};
\node at (5.5,0.5) {$1$};
\node at (6.5,0.5) {$2$};
\node at (7.5,0.5) {$3$};
\end{tikzpicture}
\end{center}
This problem can be solved in
$O(n)$ time by using the two pointers method.
The idea is to maintain pointers that point to the
first and last value of a subarray.
On each turn, the left pointer moves one step
to the right, and the right pointer moves to the right
as long as the resulting subarray sum is at most $x$.
If the sum becomes exactly $x$,
a solution has been found.
As an example, consider the following array
and a target sum $x=8$:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$2$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$1$};
\node at (5.5,0.5) {$1$};
\node at (6.5,0.5) {$2$};
\node at (7.5,0.5) {$3$};
\end{tikzpicture}
\end{center}
The initial subarray contains the values
1, 3 and 2 whose sum is 6:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (0,0) rectangle (3,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$2$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$1$};
\node at (5.5,0.5) {$1$};
\node at (6.5,0.5) {$2$};
\node at (7.5,0.5) {$3$};
\draw[thick,->] (0.5,-0.7) -- (0.5,-0.1);
\draw[thick,->] (2.5,-0.7) -- (2.5,-0.1);
\end{tikzpicture}
\end{center}
Then, the left pointer moves one step to the right.
The right pointer does not move, because otherwise
the subarray sum would exceed $x$.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (1,0) rectangle (3,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$2$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$1$};
\node at (5.5,0.5) {$1$};
\node at (6.5,0.5) {$2$};
\node at (7.5,0.5) {$3$};
\draw[thick,->] (1.5,-0.7) -- (1.5,-0.1);
\draw[thick,->] (2.5,-0.7) -- (2.5,-0.1);
\end{tikzpicture}
\end{center}
Again, the left pointer moves one step to the right,
and this time the right pointer moves three
steps to the right.
The subarray sum is $2+5+1=8$, so a subarray
whose sum is $x$ has been found.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (2,0) rectangle (5,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$2$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$1$};
\node at (5.5,0.5) {$1$};
\node at (6.5,0.5) {$2$};
\node at (7.5,0.5) {$3$};
\draw[thick,->] (2.5,-0.7) -- (2.5,-0.1);
\draw[thick,->] (4.5,-0.7) -- (4.5,-0.1);
\end{tikzpicture}
\end{center}
The running time of the algorithm depends on
the number of steps the right pointer moves.
While there is no useful upper bound on how many steps the
pointer can move on a \emph{single} turn.
we know that the pointer moves \emph{a total of}
$O(n)$ steps during the algorithm,
because it only moves to the right.
Since both the left and right pointer
move $O(n)$ steps during the algorithm,
the algorithm works in $O(n)$ time.
\subsubsection{2SUM problem}
\index{2SUM problem}
Another problem that can be solved using
the two pointers method is the following problem,
also known as the \key{2SUM problem}:
given an array of $n$ numbers and
a target sum $x$, find
two array values such that their sum is $x$,
or report that no such values exist.
To solve the problem, we first
sort the array values in increasing order.
After that, we iterate through the array using
two pointers.
The left pointer starts at the first value
and moves one step to the right on each turn.
The right pointer begins at the last value
and always moves to the left until the sum of the
left and right value is at most $x$.
If the sum is exactly $x$,
a solution has been found.
For example, consider the following array
and a target sum $x=12$:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$4$};
\node at (2.5,0.5) {$5$};
\node at (3.5,0.5) {$6$};
\node at (4.5,0.5) {$7$};
\node at (5.5,0.5) {$9$};
\node at (6.5,0.5) {$9$};
\node at (7.5,0.5) {$10$};
\end{tikzpicture}
\end{center}
The initial positions of the pointers
are as follows.
The sum of the values is $1+10=11$
that is smaller than $x$.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (0,0) rectangle (1,1);
\fill[color=lightgray] (7,0) rectangle (8,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$4$};
\node at (2.5,0.5) {$5$};
\node at (3.5,0.5) {$6$};
\node at (4.5,0.5) {$7$};
\node at (5.5,0.5) {$9$};
\node at (6.5,0.5) {$9$};
\node at (7.5,0.5) {$10$};
\draw[thick,->] (0.5,-0.7) -- (0.5,-0.1);
\draw[thick,->] (7.5,-0.7) -- (7.5,-0.1);
\end{tikzpicture}
\end{center}
Then the left pointer moves one step to the right.
The right pointer moves three steps to the left,
and the sum becomes $4+7=11$.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (1,0) rectangle (2,1);
\fill[color=lightgray] (4,0) rectangle (5,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$4$};
\node at (2.5,0.5) {$5$};
\node at (3.5,0.5) {$6$};
\node at (4.5,0.5) {$7$};
\node at (5.5,0.5) {$9$};
\node at (6.5,0.5) {$9$};
\node at (7.5,0.5) {$10$};
\draw[thick,->] (1.5,-0.7) -- (1.5,-0.1);
\draw[thick,->] (4.5,-0.7) -- (4.5,-0.1);
\end{tikzpicture}
\end{center}
After this, the left pointer moves one step to the right again.
The right pointer does not move, and a solution
$5+7=12$ has been found.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (2,0) rectangle (3,1);
\fill[color=lightgray] (4,0) rectangle (5,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$4$};
\node at (2.5,0.5) {$5$};
\node at (3.5,0.5) {$6$};
\node at (4.5,0.5) {$7$};
\node at (5.5,0.5) {$9$};
\node at (6.5,0.5) {$9$};
\node at (7.5,0.5) {$10$};
\draw[thick,->] (2.5,-0.7) -- (2.5,-0.1);
\draw[thick,->] (4.5,-0.7) -- (4.5,-0.1);
\end{tikzpicture}
\end{center}
The running time of the algorithm is
$O(n \log n)$, because it first sorts
the array in $O(n \log n)$ time,
and then both pointers move $O(n)$ steps.
Note that it is possible to solve the problem
in another way in $O(n \log n)$ time using binary search.
In such a solution, we iterate through the array
and for each array value, we try to find another
value that yields the sum $x$.
This can be done by performing $n$ binary searches,
each of which takes $O(\log n)$ time.
\index{3SUM problem}
A more difficult problem is
the \key{3SUM problem} that asks to
find \emph{three} array values
whose sum is $x$.
Using the idea of the above algorithm,
this problem can be solved in $O(n^2)$ time\footnote{For a long time,
it was thought that solving
the 3SUM problem more efficiently than in $O(n^2)$ time
would not be possible.
However, in 2014, it turned out \cite{gro14}
that this is not the case.}.
Can you see how?
\section{Nearest smaller elements}
\index{nearest smaller elements}
Amortized analysis is often used to
estimate the number of operations
performed on a data structure.
The operations may be distributed unevenly so
that most operations occur during a
certain phase of the algorithm, but the total
number of the operations is limited.
As an example, consider the problem
of finding for each array element
the \key{nearest smaller element}, i.e.,
the first smaller element that precedes the element
in the array.
It is possible that no such element exists,
in which case the algorithm should report this.
Next we will see how the problem can be
efficiently solved using a stack structure.
We go through the array from left to right
and maintain a stack of array elements.
At each array position, we remove elements from the stack
until the top element is smaller than the
current element, or the stack is empty.
Then, we report that the top element is
the nearest smaller element of the current element,
or if the stack is empty, there is no such element.
Finally, we add the current element to the stack.
As an example, consider the following array:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$2$};
\node at (4.5,0.5) {$5$};
\node at (5.5,0.5) {$3$};
\node at (6.5,0.5) {$4$};
\node at (7.5,0.5) {$2$};
\end{tikzpicture}
\end{center}
First, the elements 1, 3 and 4 are added to the stack,
because each element is larger than the previous element.
Thus, the nearest smaller element of 4 is 3,
and the nearest smaller element of 3 is 1.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (2,0) rectangle (3,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$2$};
\node at (4.5,0.5) {$5$};
\node at (5.5,0.5) {$3$};
\node at (6.5,0.5) {$4$};
\node at (7.5,0.5) {$2$};
\draw (0.2,0.2-1.2) rectangle (0.8,0.8-1.2);
\draw (1.2,0.2-1.2) rectangle (1.8,0.8-1.2);
\draw (2.2,0.2-1.2) rectangle (2.8,0.8-1.2);
\node at (0.5,0.5-1.2) {$1$};
\node at (1.5,0.5-1.2) {$3$};
\node at (2.5,0.5-1.2) {$4$};
\draw[->,thick] (0.8,0.5-1.2) -- (1.2,0.5-1.2);
\draw[->,thick] (1.8,0.5-1.2) -- (2.2,0.5-1.2);
\end{tikzpicture}
\end{center}
The next element 2 is smaller than the two top
elements in the stack.
Thus, the elements 3 and 4 are removed from the stack,
and then the element 2 is added to the stack.
Its nearest smaller element is 1:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (3,0) rectangle (4,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$2$};
\node at (4.5,0.5) {$5$};
\node at (5.5,0.5) {$3$};
\node at (6.5,0.5) {$4$};
\node at (7.5,0.5) {$2$};
\draw (0.2,0.2-1.2) rectangle (0.8,0.8-1.2);
\draw (3.2,0.2-1.2) rectangle (3.8,0.8-1.2);
\node at (0.5,0.5-1.2) {$1$};
\node at (3.5,0.5-1.2) {$2$};
\draw[->,thick] (0.8,0.5-1.2) -- (3.2,0.5-1.2);
\end{tikzpicture}
\end{center}
Then, the element 5 is larger than the element 2,
so it will be added to the stack, and
its nearest smaller element is 2:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (4,0) rectangle (5,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$2$};
\node at (4.5,0.5) {$5$};
\node at (5.5,0.5) {$3$};
\node at (6.5,0.5) {$4$};
\node at (7.5,0.5) {$2$};
\draw (0.2,0.2-1.2) rectangle (0.8,0.8-1.2);
\draw (3.2,0.2-1.2) rectangle (3.8,0.8-1.2);
\draw (4.2,0.2-1.2) rectangle (4.8,0.8-1.2);
\node at (0.5,0.5-1.2) {$1$};
\node at (3.5,0.5-1.2) {$2$};
\node at (4.5,0.5-1.2) {$5$};
\draw[->,thick] (0.8,0.5-1.2) -- (3.2,0.5-1.2);
\draw[->,thick] (3.8,0.5-1.2) -- (4.2,0.5-1.2);
\end{tikzpicture}
\end{center}
After this, the element 5 is removed from the stack
and the elements 3 and 4 are added to the stack:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (6,0) rectangle (7,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$2$};
\node at (4.5,0.5) {$5$};
\node at (5.5,0.5) {$3$};
\node at (6.5,0.5) {$4$};
\node at (7.5,0.5) {$2$};
\draw (0.2,0.2-1.2) rectangle (0.8,0.8-1.2);
\draw (3.2,0.2-1.2) rectangle (3.8,0.8-1.2);
\draw (5.2,0.2-1.2) rectangle (5.8,0.8-1.2);
\draw (6.2,0.2-1.2) rectangle (6.8,0.8-1.2);
\node at (0.5,0.5-1.2) {$1$};
\node at (3.5,0.5-1.2) {$2$};
\node at (5.5,0.5-1.2) {$3$};
\node at (6.5,0.5-1.2) {$4$};
\draw[->,thick] (0.8,0.5-1.2) -- (3.2,0.5-1.2);
\draw[->,thick] (3.8,0.5-1.2) -- (5.2,0.5-1.2);
\draw[->,thick] (5.8,0.5-1.2) -- (6.2,0.5-1.2);
\end{tikzpicture}
\end{center}
Finally, all elements except 1 are removed
from the stack and the last element 2
is added to the stack:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (7,0) rectangle (8,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$1$};
\node at (1.5,0.5) {$3$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$2$};
\node at (4.5,0.5) {$5$};
\node at (5.5,0.5) {$3$};
\node at (6.5,0.5) {$4$};
\node at (7.5,0.5) {$2$};
\draw (0.2,0.2-1.2) rectangle (0.8,0.8-1.2);
\draw (7.2,0.2-1.2) rectangle (7.8,0.8-1.2);
\node at (0.5,0.5-1.2) {$1$};
\node at (7.5,0.5-1.2) {$2$};
\draw[->,thick] (0.8,0.5-1.2) -- (7.2,0.5-1.2);
\end{tikzpicture}
\end{center}
The efficiency of the algorithm depends on
the total number of stack operations.
If the current element is larger than
the top element in the stack, it is directly
added to the stack, which is efficient.
However, sometimes the stack can contain several
larger elements and it takes time to remove them.
Still, each element is added \emph{exactly once} to the stack
and removed \emph{at most once} from the stack.
Thus, each element causes $O(1)$ stack operations,
and the algorithm works in $O(n)$ time.
\section{Sliding window minimum}
\index{sliding window}
\index{sliding window minimum}
A \key{sliding window} is a constant-size subarray
that moves from left to right through the array.
At each window position,
we want to calculate some information
about the elements inside the window.
In this section, we focus on the problem
of maintaining the \key{sliding window minimum},
which means that
we should report the smallest value inside each window.
The sliding window minimum can be calculated
using a similar idea that we used to calculate
the nearest smaller elements.
We maintain a queue
where each element is larger than
the previous element,
and the first element
always corresponds to the minimum element inside the window.
After each window move,
we remove elements from the end of the queue
until the last queue element
is smaller than the new window element,
or the queue becomes empty.
We also remove the first queue element
if it is not inside the window anymore.
Finally, we add the new window element
to the end of the queue.
As an example, consider the following array:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$2$};
\node at (1.5,0.5) {$1$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$3$};
\node at (5.5,0.5) {$4$};
\node at (6.5,0.5) {$1$};
\node at (7.5,0.5) {$2$};
\end{tikzpicture}
\end{center}
Suppose that the size of the sliding window is 4.
At the first window position, the smallest value is 1:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (0,0) rectangle (4,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$2$};
\node at (1.5,0.5) {$1$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$3$};
\node at (5.5,0.5) {$4$};
\node at (6.5,0.5) {$1$};
\node at (7.5,0.5) {$2$};
\draw (1.2,0.2-1.2) rectangle (1.8,0.8-1.2);
\draw (2.2,0.2-1.2) rectangle (2.8,0.8-1.2);
\draw (3.2,0.2-1.2) rectangle (3.8,0.8-1.2);
\node at (1.5,0.5-1.2) {$1$};
\node at (2.5,0.5-1.2) {$4$};
\node at (3.5,0.5-1.2) {$5$};
\draw[->,thick] (1.8,0.5-1.2) -- (2.2,0.5-1.2);
\draw[->,thick] (2.8,0.5-1.2) -- (3.2,0.5-1.2);
\end{tikzpicture}
\end{center}
Then the window moves one step right.
The new element 3 is smaller than the elements
4 and 5 in the queue, so the elements 4 and 5
are removed from the queue
and the element 3 is added to the queue.
The smallest value is still 1.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (1,0) rectangle (5,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$2$};
\node at (1.5,0.5) {$1$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$3$};
\node at (5.5,0.5) {$4$};
\node at (6.5,0.5) {$1$};
\node at (7.5,0.5) {$2$};
\draw (1.2,0.2-1.2) rectangle (1.8,0.8-1.2);
\draw (4.2,0.2-1.2) rectangle (4.8,0.8-1.2);
\node at (1.5,0.5-1.2) {$1$};
\node at (4.5,0.5-1.2) {$3$};
\draw[->,thick] (1.8,0.5-1.2) -- (4.2,0.5-1.2);
\end{tikzpicture}
\end{center}
After this, the window moves again,
and the smallest element 1
does not belong to the window anymore.
Thus, it is removed from the queue and the smallest
value is now 3. Also the new element 4
is added to the queue.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (2,0) rectangle (6,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$2$};
\node at (1.5,0.5) {$1$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$3$};
\node at (5.5,0.5) {$4$};
\node at (6.5,0.5) {$1$};
\node at (7.5,0.5) {$2$};
\draw (4.2,0.2-1.2) rectangle (4.8,0.8-1.2);
\draw (5.2,0.2-1.2) rectangle (5.8,0.8-1.2);
\node at (4.5,0.5-1.2) {$3$};
\node at (5.5,0.5-1.2) {$4$};
\draw[->,thick] (4.8,0.5-1.2) -- (5.2,0.5-1.2);
\end{tikzpicture}
\end{center}
The next new element 1 is smaller than all elements
in the queue.
Thus, all elements are removed from the queue
and it will only contain the element 1:
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (3,0) rectangle (7,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$2$};
\node at (1.5,0.5) {$1$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$3$};
\node at (5.5,0.5) {$4$};
\node at (6.5,0.5) {$1$};
\node at (7.5,0.5) {$2$};
\draw (6.2,0.2-1.2) rectangle (6.8,0.8-1.2);
\node at (6.5,0.5-1.2) {$1$};
\end{tikzpicture}
\end{center}
Finally the window reaches its last position.
The element 2 is added to the queue,
but the smallest value inside the window
is still 1.
\begin{center}
\begin{tikzpicture}[scale=0.7]
\fill[color=lightgray] (4,0) rectangle (8,1);
\draw (0,0) grid (8,1);
\node at (0.5,0.5) {$2$};
\node at (1.5,0.5) {$1$};
\node at (2.5,0.5) {$4$};
\node at (3.5,0.5) {$5$};
\node at (4.5,0.5) {$3$};
\node at (5.5,0.5) {$4$};
\node at (6.5,0.5) {$1$};
\node at (7.5,0.5) {$2$};
\draw (6.2,0.2-1.2) rectangle (6.8,0.8-1.2);
\draw (7.2,0.2-1.2) rectangle (7.8,0.8-1.2);
\node at (6.5,0.5-1.2) {$1$};
\node at (7.5,0.5-1.2) {$2$};
\draw[->,thick] (6.8,0.5-1.2) -- (7.2,0.5-1.2);
\end{tikzpicture}
\end{center}
Since each array element
is added to the queue exactly once and
removed from the queue at most once,
the algorithm works in $O(n)$ time.