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I just found pixi which looks awsome but I am having issues with all examples filed under picture, spine, textures which stop with deprecation warnings and different errors.
Mac OS Sierra 0.12.2, Chrome 55.0.2883.95 (64-bit) but the same on latest FF and Safari.
NVIDIA GeForce GT 750M and Intel Iris Pro
The logs are too long to add so I post just some examples Uncaught Error: The frameId "eggHead.png" does not exist in the texture cache Uncaught Error: Cannot add resources while the loader is running. Uncaught TypeError: resource.once is not a function Uncaught TypeError: quad.draw is not a function Uncaught TypeError: resource.once is not a function [.Offscreen-For-WebGL-0x7fd52683c800]GL ERROR :GL_INVALID_OPERATION : glCopyTexSubImage2D: incompatible format
The text was updated successfully, but these errors were encountered:
The pixi-picture break looks specific to this example only, due to this line, as noted by @carstenheisterkamp (quad.draw) and looks to have been broken since pixi v4.2.1.
I just found pixi which looks awsome but I am having issues with all examples filed under picture, spine, textures which stop with deprecation warnings and different errors.
Mac OS Sierra 0.12.2, Chrome 55.0.2883.95 (64-bit) but the same on latest FF and Safari.
NVIDIA GeForce GT 750M and Intel Iris Pro
The logs are too long to add so I post just some examples
Uncaught Error: The frameId "eggHead.png" does not exist in the texture cache
Uncaught Error: Cannot add resources while the loader is running.
Uncaught TypeError: resource.once is not a function
Uncaught TypeError: quad.draw is not a function
Uncaught TypeError: resource.once is not a function
[.Offscreen-For-WebGL-0x7fd52683c800]GL ERROR :GL_INVALID_OPERATION : glCopyTexSubImage2D: incompatible format
The text was updated successfully, but these errors were encountered: