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Will this be for version 8 pixi as of v8.0.0-beta.6 it is not working #44
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Its just tehre's no one who has time to do it :) @bigtimebuddy @GoodBoyDigital any way to make a bounty on it from opencollective? |
hi @ivanpopelyshev @bigtimebuddy and @GoodBoyDigital I am willing to pay a bounty if you guys will help. this is vital to my project. |
I'm also highly interested in this. As the transform-independent line width feature from this package is vital to my project. |
@xtianus79 if you are interested in sponsoring this plugin, please see this. Happy to facilitate if we can find a hero to do the work. |
I am actually looking at this to see what I can do myself. But I believe any PRs can not proceed until those @pixi packages for version 8 are published first on npm. (currently there's only pixi.js@pre-release) |
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I was really looking forward to this, but it then seems that the built-in Graphics of the latest Pixi v8 is already good enough if we have something like this: const app = new Application();
await app.init({
// A combination of the following three gives pretty good rendering
antialias: true,
resolution: 2,
autoDensity: true,
...
}); I made an example mimicking the "Joint" example. It seems to me that the result is comparably good to Pixi v7 + graphics-smooth. So do we still need to work on v8 support? What do you guys think? |
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Is there some update about this issue? I'm using the library to dynamically create sprites that I then use as textures and it's blocking me from updating to V8. If this won't be worked on, is there an alternative I could use to keep the smooth/antialias look on the textures? |
@ivanpopelyshev So accordingly Pixi now supports custom batchers (since v8.4 actually) and pixijs/pixijs#10702 has been closed. Hopefully that means we will see v8 support soon. I'm more than willing if there's anything I can help, as this has been blocking my project from updating Pixi for so long. |
Yes |
Hi will this work for version 8?
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