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Equip-v2 : have flavour text for all equipment #5951
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Note: this work should also include populating equipment comparison stats for different equip types, see |
One issue is that the "_DESCRIPTION" string is currently being used for both the description as well as the tooltip for equipment. This is fine for short and concise descriptions, but is inappropriate for longer, potentially humorous, flavour text. Proposal: "_DESCRIPTION" is used as currently defined, and "_EXTENDED_DESCRIPTION" or "_DESCRIPTION_LONG" is appended to the "_DESCRIPTION" in the description field. For example: "MISSILE_UNGUIDED_DESCRIPTION": { (*) Yes, I need to read my way more into the lore of Pioneer and leave that of Elite behind.. This would show in the tooltip as : And in the description panel on the outfitting screen as: Alternatively, use "_TOOLTIP" for, you guessed it, the tooltip (as in a lot of other parts of the codebase), and "_DESCRIPTION" only for the description panel. This might lead to a lot of duplicate text though. One option could be that the _TOOLTIP, if not explicitly specified, uses the _DESCRIPTION, which would be fallback to the current implementation. Thoughts? |
Artisanal rockets? I love that |
Could also have it as EDIT: I'm strongly in favor of appending the flavor text to the existing tooltip description - otherwise there's a good bit of duplication. |
From discussion in #5734 : #5734 (comment)
TODO:
GENERAL: All equipment should contain a small blurb about itself, what it does, and some flavour text. Some equipment already has "what it does"
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