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Starport landing pads partially or fully blocked by terrain #5154
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Took a look at this but so far nothing I've tried has worked. There's a parameter to control the amount of allowed slope under the station but even tightening the tolerance for this doesn't seem to help. Needs more investigation but on some planets I believe the only thing to do is actually flatten the terrain beneath the cities/stations. |
@fluffyfreak do you think it would be difficult to implement that the terrain heights a read from the mesh of a certain model? Let's say in the station model, there be some mesh, not drawn, but indicating the terrain? |
I think it needs something like https://github.com/fluffyfreak/pioneer/tree/RegionBasedTerrainControl which Ae-2222 wrote a loooong time ago, but with some performance tweaks and blending improvements. |
@fluffyfreak I noticed the terrain heightfield is sampled continuously, and if you're sampling at a higher resolution than the terrain meshes you can get wildly varying results compared to the actual surface/slope of the terrain. This can lead to false positives when trying to calculate the slope of the terrain under a starport depending on how far distant the sample points are from the actual terrain mesh vertices. |
I cant docking because The pads goes into the ground on Canwa system, Canwa B, Anderson's Grave, Fort Alvarez.
video
My pioneer version (and OS):
ver 20210203 (142693b) on: Linux
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