A gulp pipeline for building styleguide documentation from Documented Style Sheets (DSS) comments in your CSS/SCSS/LESS.
Put your CSS into a directory structure with an index for each directory e.g.
src/
scss/
index.scss
base/
index.scss
headings.scss
layout/
index.scss
grid.scss
modules/
index.scss
toolbar.scss
Then in you gulpfile:
var gulp = require('gulp');
var styleguide = require('gulp-styleguide');
var options = {
site: {
title: 'Test Pattern Library'
}
};
gulp.task('templates', styleguide.templates(options));
gulp.task('build', ['templates'], styleguide.build(options));
Then run gulp
and a bunch of HTML files should appear in the dist/
directory.
The structure of the HTML reflects the structure of your CSS. For that reason it's nice to separate your CSS into directories that reflect the purpose of the CSS.
The index
is required to build a section index. The first comment block's @name
will be used for the section name. It's a good place to put any introductory text for the section in the @description
annotation.
By convention the index
should only have minimal CSS and import the rest of the files for that section, but this is not required.
The first comment block's @name
in non-index files will be used for the subsection name.
There is a full gulpfile example in example/
. This includes SASS compiling and running a preview server.
src.css
- Path to your CSS files. Optional, defaults to'src/**/*.{css,less,scss}'
.src.templates
- Path to your Mustache templates. Optional, defaults to path totemplates/
in this library.dest.html
- Path to output HTML to. Optional, defaults todist/
.site
- An object to contain the outputted website. This can contain any variables you want to make available to your templates. It will have anindex
property appended which contains the site tree, more on that below. Optional, defaults to{ site: { title: 'Styleguide' } }
.
Templates our written in Mustache. There are 2 required templates page/default.mustache
and page/index.mustache
. The default
page is used for rendering the content from a single CSS file. The index
page is used for each directory index. The packaged version will render all the files for a particular section.
You are free to override with your own templates, add layout and partials etc. provided you have the 2 required templates. See the templates/
directory for an example.
There are a number of preset variables available:
site.index
- This contains a full content-tree of the entire styleguide. This is built with gulp-ssg - see the documentation for more info, but basically it allows you to do things like make navigation, render sub-pages in pages etc.meta
- Each file has ameta
property that contains things like theurl
. Again see the gulp-ssg documentation for full details and information on how you can add your own properties. In addition to the standard properties you'll getmeta.sectionName
andmeta.subsectioName
.dss
- Each file has adss
property, see the [DSS][] documentation for more info about what that contains. Some additional DSS annotations are parsed as described below.
You can add any other variables you like to site
by passing it with the options, just be careful not to override.
These parsers are in addition to default @name
, @description
, @state
and @markup
:
@order {integer}
- Set the files sort order, lower numbers will come first. This allows you to order sections and files (when combining several on one HTML page). Taken from first DSS block in file, others will be ignored.@template {string}
- Specify the template file to use to render this file. Taken from first DSS block in file, others will be ignored.@partial {string}
- Specify the partial template file to use to render this block. To use it in your template use{{#partial}}{{/partial}}
(behind the scenes a lambda is created that will return the actual partial - this is how you can have variable partial names in Mustache).@variable {name} - {description}
- Document a variable. Thename
must match the name in the file without a$
prefix. The value will be extracted from the file and assigned tovalue
. It won't be computed so things like$height: 5px*10
will have a literal value5px*10
.
Also the state
is post-parsed to add HTML examples for each state. This is rendered with the state
(using Mustache) so you can add class names etc. For example:
/**
* @name Button
* @state .primary - Primary button
* @state .danger - Dangerous button
* @markup
* <button class="{{{escaped}}}">{{description}}</button>
*/
As well as block.markup
each state will now have markup.example
and markup.escaped
added. Empty attributes will be stripped from the stateless example to avoid clutter.
In order to make examples for pseudo state like :hover
work there is a client-side JS file resources/js/pseudo-state.js
which you should include in your built styleguide. This creates new rules for the escaped class name generated by DSS, like .pseudo-class-hover
, by copying from the real pseudo rule.
The general philosophy is not to do any processing of your assets. It will only extract the DSS from your CSS (or SASS or LESS) and produce some HTML output using your templates.
- Does not compile your SASS/LESS
- Does not do any image, icon or font processing
- Does not do any minification/uglifying
These tasks can be added to your own gulpfile.