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Thanks very much for your reply!
Actually I mean normal map in Tangent Space.
The predominantly blue looking normal maps.
Which looks like this, for example:
if there could be a way to render this kind normal maps.
Hi, recently I'm using your code to render normal maps.
But I find that the rendered normal map looks like different to the traditional one.
It looks like
rather than
So, I wonder if there could be a way to render normal maps looks like the above one.
Thx!
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