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mailbox.h
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mailbox.h
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//////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
//////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//////////////////////////////////////////////////////////////////////
#ifndef __OTSERV_MAILBOX_H__
#define __OTSERV_MAILBOX_H__
#include "item.h"
#include "cylinder.h"
#include "const.h"
class Mailbox : public Item, public Cylinder
{
public:
Mailbox(uint16_t _type);
~Mailbox();
virtual Mailbox* getMailbox() {return this;}
virtual const Mailbox* getMailbox() const {return this;}
//cylinder implementations
virtual ReturnValue __queryAdd(int32_t index, const Thing* thing, uint32_t count,
uint32_t flags, Creature* actor = NULL) const;
virtual ReturnValue __queryMaxCount(int32_t index, const Thing* thing, uint32_t count,
uint32_t& maxQueryCount, uint32_t flags) const;
virtual ReturnValue __queryRemove(const Thing* thing, uint32_t count, uint32_t flags) const;
virtual Cylinder* __queryDestination(int32_t& index, const Thing* thing, Item** destItem,
uint32_t& flags);
virtual void __addThing(Thing* thing);
virtual void __addThing(int32_t index, Thing* thing);
virtual void __updateThing(Thing* thing, uint16_t itemId, uint32_t count);
virtual void __replaceThing(uint32_t index, Thing* thing);
virtual void __removeThing(Thing* thing, uint32_t count);
virtual void postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t link = LINK_OWNER);
virtual void postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, bool isCompleteRemoval, cylinderlink_t link = LINK_OWNER);
bool getReceiver(Item* item, std::string& name);
bool sendItem(Item* item);
bool canSend(const Item* item) const;
};
#endif