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databasesqlite.h
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databasesqlite.h
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//////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
//////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//////////////////////////////////////////////////////////////////////
#ifdef __USE_SQLITE__
#ifndef __DATABASE_SQLITE_H__
#define __DATABASE_SQLITE_H__
#ifndef __OTSERV_DATABASE_H__
#error "database.h should be included first."
#endif
#include "definitions.h"
#include <sqlite3.h>
#include <sstream>
#include <map>
class DatabaseSQLite : public _Database
{
public:
DatabaseSQLite();
DATABASE_VIRTUAL ~DatabaseSQLite();
DATABASE_VIRTUAL bool getParam(DBParam_t param);
DATABASE_VIRTUAL bool beginTransaction();
DATABASE_VIRTUAL bool rollback();
DATABASE_VIRTUAL bool commit();
DATABASE_VIRTUAL bool executeQuery(const std::string& query);
DATABASE_VIRTUAL DBResult* storeQuery(const std::string& query);
DATABASE_VIRTUAL uint64_t getLastInsertedRowID();
DATABASE_VIRTUAL std::string escapeString(const std::string& s);
DATABASE_VIRTUAL std::string escapePatternString(const std::string& s);
DATABASE_VIRTUAL std::string escapeBlob(const char* s, uint32_t length);
DATABASE_VIRTUAL void freeResult(DBResult *res);
DATABASE_VIRTUAL uint64_t getLastInsertId() {return (uint64_t)sqlite3_last_insert_rowid(m_handle);}
DATABASE_VIRTUAL std::string getStringComparer() {return "LIKE ";}
DATABASE_VIRTUAL std::string getUpdateLimiter() {return ";";}
DATABASE_VIRTUAL DatabaseEngine_t getDatabaseEngine() {return DATABASE_ENGINE_SQLITE;}
DATABASE_VIRTUAL std::string getClientName() {return "SQLite";}
DATABASE_VIRTUAL const char* getClientVersion() {return sqlite3_libversion();}
DATABASE_VIRTUAL uint64_t getClientVersionNumeric() {return sqlite3_libversion_number();}
protected:
std::string _parse(const std::string& s);
boost::recursive_mutex sqliteLock;
sqlite3* m_handle;
};
class SQLiteResult : public _DBResult
{
friend class DatabaseSQLite;
public:
DATABASE_VIRTUAL int32_t getDataInt(const std::string& s);
DATABASE_VIRTUAL int64_t getDataLong(const std::string& s);
DATABASE_VIRTUAL std::string getDataString(const std::string& s);
DATABASE_VIRTUAL const char* getDataStream(const std::string& s, unsigned long &size);
DATABASE_VIRTUAL bool next();
protected:
SQLiteResult(sqlite3_stmt* stmt);
DATABASE_VIRTUAL ~SQLiteResult();
sqlite3_stmt* m_handle;
};
#endif
#endif