-
Notifications
You must be signed in to change notification settings - Fork 8
/
.ycm_extra_conf.py
130 lines (115 loc) · 4.05 KB
/
.ycm_extra_conf.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
import os
import ycm_core
from clang_helpers import PrepareClangFlags
# These are the compilation flags that will be used in case there's no
# compilation database set (by default, one is not set).
# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
flags = [
'-Wall',
'-Wextra',
'-Werror',
'-Wc++98-compat',
'-Wno-long-long',
'-Wno-variadic-macros',
'-fexceptions',
'-DNDEBUG',
'-DUSE_CLANG_COMPLETER',
# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which
# language to use when compiling headers. So it will guess. Badly. So C++
# headers will be compiled as C headers. You don't want that so ALWAYS specify
# a "-std=<something>".
# For a C project, you would set this to something like 'c99' instead of
# 'c++11'.
'-std=c++11',
# ...and the same thing goes for the magic -x option which specifies the
# language that the files to be compiled are written in. This is mostly
# relevant for c++ headers.
# For a C project, you would set this to 'c' instead of 'c++'.
'-x',
'c++',
'-isystem',
'../BoostParts',
'-isystem',
# This path will only work on OS X, but extra paths that don't exist are not
# harmful
'/System/Library/Frameworks/Python.framework/Headers',
'-isystem',
'../llvm/include',
'-isystem',
'../llvm/tools/clang/include',
'-I',
'.',
'-I',
'./ClangCompleter',
'-isystem',
'./tests/gmock/gtest',
'-isystem',
'./tests/gmock/gtest/include',
'-isystem',
'./tests/gmock',
'-isystem',
'./tests/gmock/include'
]
# Set this to the absolute path to the folder (NOT the file!) containing the
# compile_commands.json file to use that instead of 'flags'. See here for
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# Most projects will NOT need to set this to anything; you can just change the
# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
import inspect, os
compilation_database_folder = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe())))
if compilation_database_folder:
database = ycm_core.CompilationDatabase( compilation_database_folder )
else:
database = None
def DirectoryOfThisScript():
return os.path.dirname( os.path.abspath( __file__ ) )
def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
if not working_directory:
return flags
new_flags = []
make_next_absolute = False
path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
for flag in flags:
new_flag = flag
if make_next_absolute:
make_next_absolute = False
if not flag.startswith( '/' ):
new_flag = os.path.join( working_directory, flag )
for path_flag in path_flags:
if flag == path_flag:
make_next_absolute = True
break
if flag.startswith( path_flag ):
path = flag[ len( path_flag ): ]
new_flag = path_flag + os.path.join( working_directory, path )
break
if new_flag:
new_flags.append( new_flag )
return new_flags
def FlagsForFile( filename ):
if database:
# Bear in mind that compilation_info.compiler_flags_ does NOT return a
# python list, but a "list-like" StringVec object
compilation_info = database.GetCompilationInfoForFile( filename )
final_flags = PrepareClangFlags(
MakeRelativePathsInFlagsAbsolute(
compilation_info.compiler_flags_,
compilation_info.compiler_working_dir_),
filename )
# From user: OK I will not do this.
#
## NOTE: This is just for YouCompleteMe; it's highly likely that your project
## does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR
## ycm_extra_conf IF YOU'RE NOT 100% YOU NEED IT.
#try:
#final_flags.remove( '-stdlib=libc++' )
#except ValueError:
#pass
else:
relative_to = DirectoryOfThisScript()
final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
return {
'flags': final_flags,
'do_cache': True
}