Replies: 3 comments 8 replies
-
The “Game porting toolkit” dmg contains files that replace some wine files, these replacement “wine” files work in a similar manner to stock wine files.
|
Beta Was this translation helpful? Give feedback.
-
Yes. You don’t want to mix DXVK with D3DMetal it won’t work correctly. There’s no uninstalling D3DMetal unless you’ve made a backup of WineD3D files. |
Beta Was this translation helpful? Give feedback.
-
You technically could until recently but D3DMetal dxgi doesn’t play nicely with DXVK dlls and DXVK dxgi isn’t great on macOS where we prefer wines dxgi.
For wine-7.7 it’s a probably named |
Beta Was this translation helpful? Give feedback.
-
I'm trying to understand how WINE (Wineskin) knows to use the D3DMetal framework by copying the files to //Contents/SharedSupport/wine/lib.
If I understand correctly, DXVK replaces the D3D files (d3d10core.dll, d3d11.dll, and dxgi.dll) on the drive_c/windows/system32 directory. This makes sense because you are changing the DLLs to the DXVK versions on the WINE 'system' drive but D3DMetal seems to have files in a different location?
(I also have a few more questions but this might help me understand better...)
Beta Was this translation helpful? Give feedback.
All reactions