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Wrapper Version: Wineskin 2.9.1.9
Engine: WS11WineCX64Bit22.1.1-10
Intel MacPro (Late 2013)
I have this error repeating in the test run log:
00f8:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgram @ /Users/gcenx/Documents/GitHub/wineskincx/dlls/wined3d/glsl_shader.c / 10983.
Does this provide enough to tell what might be happening?
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Wrapper Version: Wineskin 2.9.1.9
Engine: WS11WineCX64Bit22.1.1-10
Intel MacPro (Late 2013)
I have this error repeating in the test run log:
00f8:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgram @ /Users/gcenx/Documents/GitHub/wineskincx/dlls/wined3d/glsl_shader.c / 10983.
Does this provide enough to tell what might be happening?
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