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glfw-redist.csproj
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glfw-redist.csproj
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<Project Sdk="Microsoft.NET.Sdk" DefaultTargets="Pack">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<NoBuild>true</NoBuild>
<IncludeBuildOutput>false</IncludeBuildOutput>
<IncludeSymbols>false</IncludeSymbols>
<RuntimeIdentifiers>win-x86;win-x64;osx-x64;osx-arm64;linux-x64</RuntimeIdentifiers>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
<PackageVersion>$(VERSION)</PackageVersion>
<PackageProjectUrl>https://www.glfw.org/</PackageProjectUrl>
<PackageLicenseFile>COPYING.md</PackageLicenseFile>
<PackageId>OpenTK.redist.glfw</PackageId>
<Authors>Team OpenTK</Authors>
<Owners>Team OpenTK</Owners>
<Description>GLFW redistributables for OpenTK.</Description>
<PackageIcon>opentk.png</PackageIcon>
</PropertyGroup>
<ItemGroup>
<Content Include="tmp/glfw-$(GLFW_VERSION).bin.WIN64/lib-static-ucrt/*.dll">
<PackagePath>runtimes/win-x64/native/</PackagePath>
<Pack>true</Pack>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="tmp/glfw-$(GLFW_VERSION).bin.WIN32/lib-static-ucrt/*.dll">
<PackagePath>runtimes/win-x86/native/</PackagePath>
<Pack>true</Pack>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="tmp/glfw-$(GLFW_VERSION).bin.MACOS/lib-x86_64/*.dylib">
<PackagePath>runtimes/osx-x64/native/</PackagePath>
<Pack>true</Pack>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="tmp/glfw-$(GLFW_VERSION).bin.MACOS/lib-arm64/*.dylib">
<PackagePath>runtimes/osx-arm64/native/</PackagePath>
<Pack>true</Pack>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="tmp/src/build/src/*.so.$(GLFW_SHORT_VERSION)">
<PackagePath>runtimes/linux-x64/native/</PackagePath>
<Pack>true</Pack>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="tmp/glfw-$(GLFW_VERSION).bin.WIN32/LICENSE.md">
<PackagePath>COPYING.md</PackagePath>
<Pack>true</Pack>
</Content>
<None Include="tmp/opentk.png" Pack="true" PackagePath="/"/>
<!-- We need to add this file to get rid of the NU5128 warning.
We don't have any assemblies in this package so we add an empty _._ file
See "Add an empty _._ file" bullet point here:
https://docs.microsoft.com/en-us/nuget/reference/errors-and-warnings/nu5128#solution-1 -->
<Content Include="_._">
<PackagePath>lib/netstandard2.0/_._</PackagePath>
</Content>
</ItemGroup>
</Project>