SkillTries gain presents progression error #2430
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Priority: High
Represent a high impact in key areas of the base/user experience
Stale
No activity
Status: Pending Test
This PR or Issue requires more testing
Type: Bug
Inconsistencies or issues which will cause an issue or problem for users or implementors.
Priority
High
Area
What happened?
Any SkillTries progress (club, sword, axe, distance, fist, fishing, except Magic level) presents a progression error.
It is always being added to the skill % gain in "whole" numbers (99%, 97%, 95%, ...), never "broken" % (98.76%, 96.62%, 94.26%, ...), however after logging out and logging in, the last advance is changed to % broken.
The problem itself does not seem to be impactful, however it disregards the premium dummy, since the difference between a free dummy and a premium is 0.1x.
Although it is not a considerable difference, the skill gains in both dummies are identical, making the premium dummy unfeasible for any SkillTries training.
This problem happens with both exercise training and conventional training.
Reinforcing that Magic Level training does not fit this problem, as it is not included in SkillTries and the calculation is based on mana expenditure.
Images show the before and after progress after logging out and logging in.
I believe the problem is related to a "uint_" added in the wrong location, but I searched the files, made some changes to test and the problem persists, beyond my ability to resolve. =/
What OS are you seeing the problem on?
Linux
Code of Conduct
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