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This repository has been archived by the owner on Mar 14, 2020. It is now read-only.
All monsters drop a label upon being killed, some monsters of one and the same type are indestructible while some can be killed, and all monsters generate weird server messages:
00:34 Loot of a rabbit: a label
00:35 Loot of a cave rat: a label
00:39 You killed again!
00:39 You killed Rat.
00:39 You killed again!
00:39 You killed Rat.
Some monsters, after dying and respawning, starts dropping two labels:
00:40 Loot of a wolf: a label, a label
The test map was created with RME 2.2, set for Map version OTServ 0.6.1 and Client version 8.70. For some reason it's not possible to change a map in RME to use Map version OTServ 0.7.0 / Revscriptsys, so I couldn't try that solution.
The text was updated successfully, but these errors were encountered:
These weird server messages are generated in data/scripts/examples/killtest.lua which seems to be a test for game hooks. Don't know whether these should be enabled by default.
All monsters drop a label upon being killed, some monsters of one and the same type are indestructible while some can be killed, and all monsters generate weird server messages:
00:34 Loot of a rabbit: a label
00:35 Loot of a cave rat: a label
00:39 You killed again!
00:39 You killed Rat.
00:39 You killed again!
00:39 You killed Rat.
Some monsters, after dying and respawning, starts dropping two labels:
00:40 Loot of a wolf: a label, a label
The test map was created with RME 2.2, set for Map version OTServ 0.6.1 and Client version 8.70. For some reason it's not possible to change a map in RME to use Map version OTServ 0.7.0 / Revscriptsys, so I couldn't try that solution.
The text was updated successfully, but these errors were encountered: