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Hi,
I've found this interesting project on GitHub, but after I tried to start debugging the examples in a new Console App created with Visual Studio 2022, none of them seem to be working (.NET Framework 4.6.1 or above)...
The text was updated successfully, but these errors were encountered:
CaveGenerator sample (I don't know if this is a correct output):
Example_3D:
Example_HelloWorld:
Sokoban:
Tetris:
Breakout:
in that case the function public bool GetKeyDown(ConsoleKey key) { int s = Convert.ToInt32(NativeMethods.GetAsyncKeyState((int)key)); return (s == -32767) && ConsoleFocused(); }
always return false, because the s variable value is 0, event if I press the Enter Key.
I've copied all the code from their respective files to my sample console app, as well as the files "caligraphy.flf" and "monkey.obj".
Hi,
I've found this interesting project on GitHub, but after I tried to start debugging the examples in a new Console App created with Visual Studio 2022, none of them seem to be working (.NET Framework 4.6.1 or above)...
The text was updated successfully, but these errors were encountered: