- modular/optional control distance
- catch dropped control to main hive mind
- have nested functionality
- my current setup does not allow for the modularity I inititally had.
- I will need to rewrite the HiveBehavior entirely again.
- Perhaps I should create a new Behavior class for each bot and then individually manage them all.
- I have the setup to do it, the autonomous functionality works (Check HiveMindNested).
- There is a lot to do, but I think I have a general concept down. Hopefully all goes well.
- How the fuck do I make shit multi-processed.
- No fucking clue.
- God, I hate this language.
- Also, fuck. There's two options here: I either completely rewrite this plugin to be compatible with mineflayer-pathfinder's absurd memory usage, or I rewrite pathfinder to be abstracted away from the bot object itself. Both of which are terrible ideas.
- There is no point in me continuing to work on this in this shitty ass dogshit fucking garbage qrgwhpierb2egr language.
- If only pathfinder worked on multiple bots simultaneously. This single problem alone is what killed this project.
- I do not have the technical experience in JavaScript to rewrite pathfinder AND maintain it, making this project immediately or eventually obsolete.
- Lose-lose either way.