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abstract.py
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abstract.py
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class Graph(object):
def __init__(self, styles):
"""Instantiate graph object with a reference to <styles> Style object"""
self.styles = styles
self.nodes = []
self.edges = []
def add(self, obj):
if isinstance(obj, GraphNode):
self.nodes.append(obj)
obj.set_num(len(self.nodes)-1)
elif isinstance(obj, GraphEdge):
self.edges.append(obj)
def emit_simple_node_matrix(self, numperrow=1):
"""Emit a matrix of nodes going horizontal then breaking onto new line every <numperrow> nodes"""
calculated_style = self.styles.get(elem="matrix")
print r"\matrix["+calculated_style+r"] {"
self.styles.push(elem="matrix")
for num, n in enumerate(self.nodes):
n.emit(self.styles)
if (num+1) % numperrow == 0 or num == len(self.nodes)-1:
print r"\\"
else:
print r"&"
print r"};"
self.styles.pop()
def emit_node_matrix(self):
"""Emit a matrix of nodes using integer pos[x,y] values to determine cell location of each"""
self.normalise_node_coords()
calculated_style = self.styles.get(elem="matrix")
print r"\matrix["+calculated_style+r"] {"
self.styles.push(elem="matrix")
if len(self.nodes) >= 1:
posdict = {}
xmax = float('-inf')
ymax = float('-inf')
for n in self.nodes:
posdict[repr((int(n.pos[0]), int(n.pos[1])))] = n
xmax = max(xmax, n.pos[0])
ymax = max(ymax, n.pos[1])
for y in range(int(ymax+1)):
for x in range(int(xmax+1)):
poskey = repr((x,y))
if poskey in posdict:
posdict[poskey].emit(self.styles)
if x<xmax:
print " & ",
print r"\\"
else:
print r" %no nodes"
print r"};"
self.styles.pop()
def emit_nodes_abs(self):
"""Emit \node's with absolute positions"""
for n in self.nodes:
n.emit(self.styles, atpos=True)
print
def emit_edge_paths(self):
"""Emit edges as \path's with labels and any routing that has been calculated"""
for e in self.edges:
path_style = self.styles.get(elem='path', cls=e.cls, content=e.label, override=e.style)
self.styles.push(elem='path', cls=e.cls)
edgelabel_style = self.styles.get(elem='node', cls='edgelabel', content=e.label, override=e.labelpos)
posstr = '[%s]'%edgelabel_style
labelstr = 'node%s{%s}'%(posstr, e.label) if e.label else ''
startface = '.%s'%e.startface if e.startface!=None else ''
if e.src == e.dest: #self loop
legstr = "edge[%s]"%self.styles.get(elem='edge', cls='loop', underride='loop '+(e.labelpos if e.labelpos else 'above'))
else:
legstr = e.leg
print r"\path[%s] (%s%s) %s %s %s (%s);" % (path_style, e.src, startface, legstr, labelstr, e.route, e.dest)
self.styles.pop()
def route_edges(self):
"""In a grid fashion, attempt to reroute edges around other occupied cells in matrix"""
for e in self.edges:
src = self.node_search(e.src)
dest = self.node_search(e.dest)
diffx = dest.pos[0] - src.pos[0]
diffy = dest.pos[1] - src.pos[1]
if (diffx == 0 and diffy == 1) or (abs(diffx) == 1 and diffy == 0):
continue #trivial
elif diffx == 0 and (abs(diffy) >= 2 or diffy < 0):
lwidth = "%sem"%len(e.label) if e.label != None and len(e.label)>1 else "1.0"
if e.startface == 'east':
e.route = '++(%s,0) |-'%lwidth
elif e.startface == 'west':
e.route = '++(-%s,0) |-'%lwidth
else:
e.startface = e.endface = 'east'
e.route = '++(1em,0) |-'
elif abs(diffx) >= 1 and abs(diffy) >= 1:
####TODO: this is a naive check - only correct for abs(diffs) = 1
#could go full out path finding maybe? or just something in between
xy_clear = self.pos_get((src.pos[0]+diffx, src.pos[1])) == None
yx_clear = self.pos_get((src.pos[0], src.pos[1]+diffy)) == None
if xy_clear:
e.leg = '-|'
elif yx_clear:
e.leg = '|-'
def layout(self, type='digraph', alg='neato', sep=4, shape='ellipse', w=1.5, h=1, startangle=0):
"""Use PyDOT to access GraphViz layout programs."""
import pydot
g = pydot.Dot(graph_type=type, normalize=startangle, sep=sep)
for i, n in enumerate(self.nodes):
g.add_node(pydot.Node(n.ident, width=w+len(n.name)/50, height=h+len(n.name)/50, shape=shape, root=(i==0)))
for e in self.edges:
g.add_edge(pydot.Edge(e.src, e.dest))
g_pos = pydot.graph_from_dot_data(g.create_dot(prog=alg))
for n in self.nodes: #grab node positions
x,y = g_pos.get_node(n.ident)[0].get_pos().strip('"').split(',', 1)
n.pos = (float(x),float(y))
self.scale_node_coords({'dot':0.025, 'neato':0.05, 'sfdp':0.075, 'fdp':0.0075, 'circo':0.02}.pop(alg, 0.05))
def normalise_node_coords(self):
if len(self.nodes) == 0: return
xmin = ymin = float('inf')
for n in self.nodes:
xmin = min(xmin, n.pos[0])
ymin = min(ymin, n.pos[1])
for n in self.nodes:
n.pos = (round(n.pos[0]-xmin,2), round(n.pos[1]-ymin,2))
def scale_node_coords(self, scale):
if isinstance(scale, (tuple, list)):
xscale = scale[0]
yscale = scale[1]
else:
xscale = scale
yscale = scale
for n in self.nodes:
n.pos = (round(n.pos[0]*xscale,2), round(n.pos[1]*yscale,2))
def flip_layout(self, flipdir = (-1 , 1)):
self.scale_node_coords(flipdir)
self.normalise_node_coords()
def auto_flip_layout(self):
"""Attempt to get start node left-top-most"""
if len(self.nodes) == 0 or len(self.start_nodes()) == 0:
return
startnode = self.start_nodes()[0]
xmax = ymax = float('-inf')
for n in self.nodes:
xmax = max(xmax, n.pos[0])
ymax = max(ymax, n.pos[1])
if startnode.pos[0] == xmax:
self.flip_layout((-1, 1))
if startnode.pos[1] == ymax:
self.flip_layout((1, -1))
def emit_chain(self):
print r"{ [start chain] ";
self.styles.push(elem="chain")
nprev = None
for num, n in enumerate(self.nodes):
fromme = self.edges_from(num)
tome = self.edges_to(num)
if not tome:
print r"\chainin ("+self.node_ident(num)+r");"
else:
for s in tome:
if s.src == nprev:
path_style = self.styles.get(elem="path", override=s.style)
print r"\chainin ("+self.node_ident(num)+r") [join=by {"+path_style+r"}];"
nprev = num
print r"};"
self.styles.pop()
def edges_from(self, nodeident):
return [e for e in self.edges if e.src==nodeident]
def edges_to(self, nodeident):
return [e for e in self.edges if e.dest==nodeident]
def terminal_nodes(self):
return [n for n in self.nodes if len(self.edges_from(n.ident))==0 or len(self.edges_to(n.ident))==0]
def start_nodes(self):
return [n for n in self.nodes if len(self.edges_to(n.ident))==0]
def end_nodes(self):
return [n for n in self.nodes if len(self.edges_from(n.ident))==0]
def forking_nodes(self):
return [n for n in self.nodes if len(self.edges_from(n.ident))>1 and len(self.edges_to(n.ident))>=1]
def node_ident(self, nodenumber):
return self.nodes[nodenumber].ident
def node_search(self, ident):
for n in self.nodes:
if n.ident == ident:
return n
raise NameError("Node identifier '%s' cannot be resolved."%ident)
def pos_get(self, pos):
for n in self.nodes:
if n.pos == pos:
return n
return None
class GraphNode():
def __init__(self, name, cls='', ident=None, num=-1, pos=None, style=''):
self.pos = pos
self.name = name
self.cls = cls
self.style = style
self.num = num
self.ident = "n%s"%num if ident == None else ident
def emit(self, styleset, atpos=False):
calculated_style = styleset.get(elem="node", cls=self.cls, ident=str(self.ident), content=self.name, override=self.style)
print r"\node["+calculated_style+r"] ("+str(self.ident)+r") "+("at %s "%repr(self.pos) if atpos else '')+r"{"+self.name+r"};",
def set_num(self, num):
if self.ident == "n%s"%self.num:
self.ident = "n%s"%num
self.num = num
class GraphEdge():
def __init__(self, src, dest, cls='', label=None, labelpos=None, startface=None, style=''):
self.src = src
self.dest = dest
self.cls = cls
self.style = style
self.label = label
self.labelpos = labelpos
self.startface = startface
self.leg = '--'
self.route = ''