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Add zink renderer #39

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magisk666 opened this issue Jun 13, 2021 · 4 comments
Open

Add zink renderer #39

magisk666 opened this issue Jun 13, 2021 · 4 comments

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@magisk666
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I hope to add the zink renderer later, it will - bemore perfect
https://www.collabora.com/news-and-blog/blog/2018/10/31/introducing-zink-opengl-implementation-vulkan/![unknown-97.png](https://user-images.githubusercontent.com/77914162/121814009-5ef75300-cca1-11eb-88e6-173962cc56cf.png)

@magisk666
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https://www.collabora.com/news-and-blog/blog/2018/10/31/introducing-zink-opengl-implementation-vulkan/

@nillerusr
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I know about that, but it maybe will not work with android. But, who knows? I will try it later

@robertkirkman
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in 2023 it does work but ONLY ADRENO 600+ and other special GPU. i believe i am capable of producing a demo but takes time

@stephen-cusi
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stephen-cusi commented Nov 20, 2023

in 2023 it does work but ONLY ADRENO 600+ and other special GPU. i believe i am capable of producing a demo but takes time

Yes, my GPU is the Adreno600 series, and I think there should be no problem. I will wait for it
However, I would prefer to use dxvk for rendering on the new port
Source Engine New Port

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@robertkirkman @nillerusr @magisk666 @stephen-cusi and others