Please feel free to improve this page as needed. Thank you.
- How to run from code
- How to reload for development
- How to set the name and path from code
- How to create a local and shared library
- How to create more than one library instance
- How to create a library for several projects
- How to set a library for several projects
- How to debug "No object match when loading data"
- How to fix a scene that has unknown nodes
- How to lock and unlock specific folders
- How to install & run for Maya 2011-2015
Also, see the frequently asked questions.
https://github.com/krathjen/studiolibrary/labels/FAQ
import studiolibrary
studiolibrary.main()
This code removes all previously imported Studio Library modules and caches before loading.
Tip: You can also hold "Shift" when clicking the shelf button to reload the modules.
import studiolibrary
studiolibrary.reload()
import studiolibrary
studiolibrary.main()
Create and show a library with the name "Figaro Pho - Anim" that points to a custom path.
import studiolibrary
studiolibrary.main(name="Figaro Pho - Anim", path="P:/figaro/studiolibrary/anim")
Create and show both a shared library and a local library.
import studiolibrary
studiolibrary.main(name="Local", path="C:/temp/studiolibrary/")
studiolibrary.main(name="Shared", path="P:/shared/studiolibrary/")
In this example we create a library for the animation department, previs department and another library for a local temp folder.
Create three libraries and only show the third one. You can access the others via the settings menu.
import studiolibrary
studiolibrary.main(name="Local", path="C:/temp/studiolibrary", show=False)
studiolibrary.main(name="Figaro Pho - Anim", path="P:/figaro/studiolibrary/anim", show=False)
studiolibrary.main(name="Figaro Pho - Previs", path="P:/figaro/studiolibrary/previs")
When implementing the Studio Library for several projects we can get the current project name and then set the name and path.
import studiolibrary
# You could use an environment variable or an in-house python module to get the project name.
project = "MyProject"
path = "/shared/libraries/" + project + "Library"
name = project + " Library"
studiolibrary.main(name=name, path=path)
import studiolibrary
libraries = [
{"name":"Project1", "path":r"D:\Library Data", "default":True, "theme":{"accentColor":"rgb(0,200,100)"}},
{"name":"Project2", "path":r"D:\Library Data2"},
{"name":"Temp", "path":r"C:\temp"},
]
studiolibrary.setLibraries(libraries)
studiolibrary.main()
In version 1.3.9+ you can now switch on debug mode which should log any strange behavior in the script editor.
Make sure “Debug mode” is checked under the settings menu. Apply the pose and It should print any strange behavior in the script editor. This can make applying poses much slower.
You might see something like...
// mutils : Cannot find matching destination object for ...
// mutils : load function took 0.38400 sec /
Unknown nodes are because a plugin is missing. An easy way to fix this issue is to execute the following code in the Python script editor. The other way is to find the missing plugin and make sure it’s loaded.
# Delete all unknown nodes in the current scene
import maya.cmds
n = maya.cmds.ls(type="unknown")
if n:
maya.cmds.delete(n)
import studiolibrary
path= "P:/figaro/studiolibrary/anim"
name = "Figaro Pho - Anim"
superusers = ["kurt.rathjen"]
# Unlock all folders. This is the default behaviour.
studiolibrary.main(name=name, path=path)
# Lock all folders unless you're a super user.
studiolibrary.main(name=name, path=path, superusers=superusers)
# This command will lock only folders that contain the word "Approved" in their path.
studiolibrary.main(name=name, path=path, superusers=superusers, lockFolder="Approved")
# This command will lock all folders except folders that contain the words "Users" or "Shared" in their path.
studiolibrary.main(name=name, path=path, superusers=superusers, unlockFolder="Users|Shared")
1 . Download and unzip the studiolibrary.zip file from the following link.
Version 1.32.0 for Maya 2014, 2015.
Version 1.6.14 for Maya 2011, 2012 and 2013.
studiolibrary.1.6.14.zip (Requires PyQt4 or PySide)
studiolibrary.1.6.14.exe (Windows Installer)
2 . Move the unzipped studiolibrary folder to the following path depending on your OS.
~/maya/scripts
C:/Users/USERNAME/Documents/maya/scripts
Use ⌘+Shift+G in the finder and copy the studiolibrary folder to
~/Library/Preferences/Autodesk/maya/scripts
3 . Start Maya and run the following code in the Python script editor.
import studiolibrary
studiolibrary.main()