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webjester_noob.xml
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webjester_noob.xml
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<ashitacast>
<settings>
<buffupdate>true</buffupdate>
<statusupdate>true</statusupdate>
<hpupdate>false</hpupdate>
<autoupdate>false</autoupdate>
</settings>
<sets>
<set name="Idle"> <!-- STP 110 TA 102 ATK 54 DMG 64 -->
<main>$main</main>
<sub>$sub</sub>
<range>$range</range>
<ammo>$ammo</ammo>
<head augment="S182109392262544240">Eyepatch</head> <!-- STP 10 TA 9 -->
<body augment="S14964123346741734841">Vgd. Tunica</body> <!-- ATK 54 TA 3 -->
<hands augment="S182109392262544240">Vgd. Gloves</hands> <!-- STP 10 TA 9 -->
<legs augment="S182109392262544240">Vagabond's Hose</legs> <!-- STP 10 TA 9 -->
<feet augment="S182109392262544240">Vagabond's Boots</feet> <!-- STP 10 TA 9 -->
<neck augment="S182109392262544240">Pile Chain</neck> <!-- STP 10 TA 9 -->
<waist augment="S182109392262544240">Gold Mog. Belt</waist> <!-- STP 10 TA 9 -->
<ear1 augment="S182109392262544240">Tranquility Earring</ear1> <!-- STP 10 TA 9 -->
<ear2 augment="S182109392262544240">Tranquility Earring</ear2> <!-- STP 10 TA 9 -->
<ring1 augment="S182109392262544240">San d'Orian Ring</ring1> <!-- STP 10 TA 9 -->
<ring2 augment="S182109392262544240">Ascetic's Ring</ring2> <!-- STP 10 TA 9 -->
<back>$back</back> <!-- STP 10 TA 9 -->
</set>
<set name="TP50" baseset="Idle" />
<set name="FastCast">
<body augment="S6217489529050814476">Pilgrim Tunica</body> <!-- FC +32 -->
<neck augment="S7939368191800518485">Willpower Torque</neck> <!-- Interrupt -40% -->
<ring1 augment="S7939341918017218485">Ascetic's Ring</ring1> <!-- FC +16 Interrupt -20% -->
<ring2 augment="S6217489529050814476">Ascetic's Ring</ring2> <!-- FC +32 -->
<waist augment="S7939368191800518485">Resolute Belt</waist> <!-- Interrupt -40% -->
</set>
<set name="Enspell">
<main augment="S8301439459622419328">Lady Bell</main> <!-- Enspell +40 -->
<sub augment="S8301439459622419328">Kupo Shield</sub> <!-- Enspell +40 -->
<ammo augment="S8301439459622419328">Morion Tathlum</ammo> <!-- Enspell +40 -->
<head augment="S8301439459622419328">Copper Hairpin</head> <!-- Enspell +40 -->
<neck augment="S8301439459622419328">Silver Name Tag</neck> <!-- Enspell +40 -->
<ear1 augment="S8301439459622419328">Courage Earring</ear1> <!-- Enspell +40 -->
<ear2 augment="S8301439459622419328">Courage Earring</ear2> <!-- Enspell +40 -->
<body augment="S8301439459622419328">Fsh. Tunica</body> <!-- Enspell +40 -->
<hands augment="S8301439459622419328">Fsh. Gloves</hands> <!-- Enspell +40 -->
<ring1 augment="S8301439459622419328">Copper Ring</ring1> <!-- Enspell +40 -->
<ring2 augment="S8301439459622419328">Copper Ring</ring2> <!-- Enspell +40 -->
<back augment="S8301439459622419328">Warlock's Mantle</back> <!-- Enspell +40 -->
<waist augment="S8301439459622419328">Silver Mog. Belt</waist> <!-- Enspell +40 -->
<legs augment="S8301439459622419328">Fisherman's Hose</legs> <!-- Enspell +40 -->
<feet augment="S8301439459622419328">Fisherman's Boots</feet> <!-- Enspell +40 -->
</set>
<set name="MagWS50">
<ammo>$ammo</ammo> <!-- MAB 40 -->
<neck augment="S7973728454464518565">Justice Badge</neck> <!-- MAB 40 -->
<waist augment="S7973728454464518565">Bronze Mog. Belt</waist>
<ear1 augment="S7973728454464518565">Tranquility Earring</ear1> <!-- MAB 40 -->
<ear2 augment="S7973728454464518565">Tranquility Earring</ear2> <!-- MAB 40 -->
<ring1 augment="S7973728454464518565">Hermit's Ring</ring1> <!-- MAB 40 -->
<ring2 augment="S7973728454464518565">Hermit's Ring</ring2> <!-- MAB 40 -->
<back augment="S7973728454464518565">Shaper's Shawl</back> <!-- MAB 40 -->
<head>Charity Cap</head> <!-- MAB 40 -->
<body>Field tunica</body> <!-- MAB 40 -->
<hands>Field gloves</hands> <!-- MAB 40 -->
<legs>Field hose</legs> <!-- MAB 40 -->
<feet>Field boots</feet> <!-- MAB 40 -->
</set>
<set name="MagWS51" baseset="MagWS50">
<main>$MagWS51</main>
</set>
<include>
</include>
</sets>
<init>
<if p_mainjob="PUP">
<if p_subjob="BLM|RDM">
<setvar name="main" value="Malice Masher +1" />
<setvar name="sub" value="Tenax Strap" />
<setvar name="range" value="Tarutaru F. Rod" />
<setvar name="ammo" value="Sabiki Rig" />
<setvar name="MagWS51" value="Chatoyant Staff" />
<command>/macro book 5</command>
<command delay="1000">/macro set 8</command>
</if>
<else>
<setvar name="main" value="Aphelion knuckles" />
<setvar name="range" value="Animator" />
<setvar name="ammo" value="Automat. Oil +1" />
<setvar name="MagWS51" value="Aphelion knuckles" />
<command>/macro book 17</command>
<command delay="1000">/macro set 6</command>
</else>
<setvar name="back" value="Cape +1" />
</if>
<if p_mainjob="WHM|BRD|SMN|BLU|BLM|RDM|SCH">
<if p_subjob="BLM|RDM">
<setvar name="main" value="Malice Masher +1" />
<setvar name="sub" value="Tenax Strap" />
<setvar name="range" value="Tarutaru F. Rod" />
<setvar name="ammo" value="Sabiki Rig" />
<setvar name="MagWS51" value="Chatoyant Staff" />
<command>/macro book 5</command>
<command delay="1000">/macro set 8</command>
</if>
<elseif p_subjob="PUP">
<setvar name="main" value="Aphelion knuckles" />
<setvar name="range" value="Animator" />
<setvar name="MagWS51" value="Aphelion knuckles" />
<command>/macro book 17</command>
<command delay="1000">/macro set 6</command>
</elseif>
<else>
<setvar name="main" value="Aphelion knuckles" />
<setvar name="range" value="Fastwater F. Rod" />
<setvar name="ammo" value="Minnow" />
<setvar name="MagWS51" value="Aphelion knuckles" />
<command>/macro book 17</command>
<command delay="1000">/macro set 5</command>
</else>
<setvar name="back" value="Cape +1" />
</if>
<if p_mainjob="WAR|MNK|THF|PLD|DRK|BST|RNG|SAM|NIN|DRG|COR|DNC">
<if p_subjob="BLM|RDM">
<setvar name="main" value="Malice Masher +1" />
<setvar name="sub" value="Tenax Strap" />
<setvar name="range" value="Tarutaru F. Rod" />
<setvar name="ammo" value="Sabiki Rig" />
<setvar name="MagWS51" value="Chatoyant Staff" />
<command>/macro book 5</command>
<command delay="1000">/macro set 8</command>
</if>
<elseif p_subjob="PUP">
<setvar name="main" value="Aphelion knuckles" />
<setvar name="range" value="Animator" />
<setvar name="MagWS51" value="Aphelion knuckles" />
<command>/macro book 17</command>
<command delay="1000">/macro set 6</command>
</elseif>
<else>
<setvar name="main" value="Aphelion knuckles" />
<setvar name="range" value="Fastwater F. Rod" />
<setvar name="ammo" value="Minnow" />
<setvar name="MagWS51" value="Aphelion knuckles" />
<command>/macro book 17</command>
<command delay="1000">/macro set 5</command>
</else>
<setvar name="back" value="Rabbit Mantle +1" />
</if>
<command delay="100">/echo [Switching to EXP Macros]</command>
<command>/bind F10 /status</command>
<command delay="4000">/lockstyleset 3</command>
</init>
<variables>
</variables>
<inputcommands>
<cmd input="/status">
<if p_joblevel="99">
<command>/ac load %p_name_%p_mainjob</command>
</if>
<doidlegear />
<if buffactive="4|566">
<command>/item "Panacea" me</command>
</if>
<elseif buffactive="9|15">
<equip lock="true">
<ring2>Purity Ring</ring2>
</equip>
<command>/item "Hallowed Water" me</command>
</elseif>
<elseif buffactive="6">
<command>/item "Echo Drops" me</command>
</elseif>
<elseif buffactive="11|12|21|128|129|130|131|132|133|134|135|136|137|138|139|140|141|142|144|145|146|147|148|149|174|175|404|557|558|559|560|561|562|563|564|567">
<command>/item "Panacea" me</command>
</elseif>
</cmd>
</inputcommands>
<idlegear>
<if eq_back="Nexus Cape">
<equip lock="true">
<back>Nexus Cape</back>
</equip>
</if>
<if eq_ring1="Chariot Band">
<equip lock="true">
<ring1>Chariot Band</ring1>
</equip>
</if>
<if eq_ring1="Empress Band">
<equip lock="true">
<ring1>Empress Band</ring1>
</equip>
</if>
<if eq_ring1="Emperor Band">
<equip lock="true">
<ring1>Emperor Band</ring1>
</equip>
</if>
<if p_status="engaged">
<if p_joblevel=">29">
<equip set="TP50">
<ring2>Rajas Ring</ring2>
</equip>
</if>
<else>
<equip set="TP50" />
</else>
</if>
<else>
<equip set="Idle" />
</else>
</idlegear>
<preranged>
</preranged>
<midranged>
</midranged>
<premagic>
<equip set="FastCast" />
<if ad_name="Stoneskin|Metallic*|Diamondhide">
<if buffactive="37">
<command>/cancel 37</command>
</if>
</if>
<if ad_name="Shock Spikes">
<if buffactive="38">
<command>/cancel 38</command>
</if>
</if>
<if eq_ring1="Chariot Band">
<equip lock="true">
<ring1>Chariot Band</ring1>
</equip>
</if>
<if eq_ring1="Empress Band">
<equip lock="true">
<ring1>Empress Band</ring1>
</equip>
</if>
<if eq_ring1="Emperor Band">
<equip lock="true">
<ring1>Emperor Band</ring1>
</equip>
</if>
</premagic>
<midmagic>
<if eq_ring1="Chariot Band">
<equip lock="true">
<ring1>Chariot Band</ring1>
</equip>
</if>
<if eq_ring1="Empress Band">
<equip lock="true">
<ring1>Empress Band</ring1>
</equip>
</if>
<if eq_ring1="Emperor Band">
<equip lock="true">
<ring1>Emperor Band</ring1>
</equip>
</if>
<if ad_name="en*">
<!--
Enspell Augment Bonus applies when the spell is cast, not when it procs on melee strike.
-->
<equip set="Enspell" />
</if>
<if ad_skill="elementalmagic">
<if p_joblevel=">89">
<if advanced="(%ad_element=%e_dayelement)|(%ad_element=%e_weatherelement)">
<if p_mainjob="WHM|BLM|RDM|BRD|SMN|BLU|PUP|SCH">
<equip set="MagWS51">
<waist augment="S7973728454464518565">Hachirin-no-Obi</waist>
<back>Twilight Cape</back>
</equip>
</if>
<else>
<equip set="MagWS51">
<waist augment="S7973728454464518565">Hachirin-no-Obi</waist>
</equip>
</else>
</if>
</if>
<elseif p_joblevel=">70&<90">
<if advanced="(%ad_element=%e_dayelement)|(%ad_element=%e_weatherelement)">
<equip set="MagWS51">
<waist augment="S7973728454464518565">Hachirin-no-Obi</waist>
</equip>
</if>
<else>
<equip set="MagWS50" />
</else>
</elseif>
<elseif p_joblevel=">50&<71">
<equip set="MagWS51" />
</elseif>
<else>
<equip set="MagWS50" />
</else>
</if>
<equip set="MagWS50" />
</midmagic>
<jobability>
</jobability>
<weaponskill>
<if eq_ring1="Chariot Band">
<equip lock="true">
<ring1>Chariot Band</ring1>
</equip>
</if>
<if eq_ring1="Empress Band">
<equip lock="true">
<ring1>Empress Band</ring1>
</equip>
</if>
<if eq_ring1="Emperor Band">
<equip lock="true">
<ring1>Emperor Band</ring1>
</equip>
</if>
<if ad_name="Uriel*|Seraph*|Shining*|Burning*|Red Lotus*|Sanguine*">
<equip set="MagWS50" />
</if>
<else>
<if p_joblevel=">29">
<equip set="TP50">
<ring2>Rajas Ring</ring2>
</equip>
</if>
<else>
<equip set="TP50" />
</else>
</else>
</weaponskill>
</ashitacast>