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Example_THF.xml
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Example_THF.xml
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<ashitacast>
<settings>
<buffupdate>true</buffupdate> <!-- Process Gear changes after gain/lose a buff -->
<statusupdate>true</statusupdate> <!-- Process Gear changes on status change, weakness, etc -->
<hpupdate>false</hpupdate> <!-- Process Gear changes when your HP changes -->
<autoupdate>false</autoupdate> <!-- Process Gear changes automatically, at a fixed interval -->
</settings>
<sets>
<set name="Idle">
<!--
Your default gearset, this will equip when your status changes to idle, change jobs, etc.
Put things like Movement Speed+, PDT/DT/MDT- gear, Your default weapons, etc. in this set.
-->
<main>Twashtar</main>
<sub>$sub</sub>
<range augment="S182109392119204240">Bamboo Fish. Rod</range> <!-- Augmented with TA +12% -->
<ammo augment="S182109392119204240">Lufaise Fly</ammo> <!-- Augmented with TA +12% -->
<head>Pill. Bonnet +3</head>
<body>Pillager's Vest +3</body>
<hands>Plun. armlets +1</hands> <!-- TH -->
<legs>Pill. Culottes +3</legs>
<feet>Pill. Poulaines +3</feet>
<neck>Loricate Torque +1</neck> <!-- Augmented with Counter +40 -->
<waist>Chaac Belt</waist> <!-- TH -->
<ear1>Etiolation Earring</ear1> <!-- Augmented with Counter +40 -->
<ear2 augment="S182152343102764236">Stm. Earring +1</ear2> <!-- NocSouls Starter Earring -->
<ring1>Defending Ring</ring1>
<ring2>Gelatinous Ring +1</ring2>
<back>Agema Cape</back>
</set>
<set name="TP" baseset="Idle">
<!--
This is your Default TP Set. It will start with your Idle set (baseset="Idle"), and
replace any of the items in the Idle set with what you list below.
-->
<neck>Asperity Necklace</neck>
<waist>Windbuffet Belt +1</waist>
<hands>Pill. armlets +3</hands>
<ear1 augment="S182109392119204240">Mache Earring +1</ear1> <!-- Augmented with TA +12% -->
<ear2 augment="S1496432389345534240">Mache Earring +1</ear2> <!-- Augmented with ATK+54, TA +3% -->
<ring1>Regal Ring</ring1>
<ring2>Petrov Ring</ring2>
<back>Laic Mantle</back>
</set>
<set name="TH" baseset="TP">
<!--
This is your TH Set. It will start with your Idle set, do the substitutions that are in
TP, and then do any further substitutions that you specify here.
-->
<waist>Chaac Belt</waist>
<hands>Plun. armlets +1</hands>
<feet>Skulk. Poulaines +1</feet>
</set>
<set name="DEFTP" baseset="TP">
<!--
Defensive TP Set. Swaps in DT/PDT/MDT items on top of TP set.
-->
<neck>Loricate Torque +1</neck> <!-- Augmented with Counter +40 -->
<ear1>Etiolation Earring</ear1> <!-- Augmented with Counter +40 -->
<ear2 augment="S182152343102764236">Stm. Earring +1</ear2> <!-- NocSouls Starter Earring -->
<ring1>Defending Ring</ring1>
<ring2>Gelatinous Ring +1</ring2>
<back>Agema Cape</back>
</set>
<set name="WS" baseset="TP">
<!--
Swap your WS Specific Gear into place. Note that regardless of TP or TH mode it will use
"best in slot" for the WS (your TP set).
-->
<ammo augment="S6176686717137314381">Minnow</ammo> <!-- Main Hand Damage +32 -->
<neck>Fotia Gorget</neck> <!-- TA +12 -->
<waist>Fotia Belt</waist> <!-- TA +12 -->
<ear2 augment="S6176686717137314381">Mache Earring +1</ear2> <!-- Main Hand Damage +32 -->
<ring2>Rajas Ring</ring2>
</set>
<set name="MagWS" baseset="TP">
<!--
Aeolean Edge, etc, swap in augmented MAB Gear.
-->
<ammo augment="S7973728454464518565">Sabiki Rig</ammo> <!-- MAB +40 -->
<neck augment="S7973728454464518565">Baetyl Pendant</neck> <!-- MAB +40 -->
<ear1 augment="S7973728454464518565">Choleric Earring</ear1> <!-- MAB +40 -->
<ear2 augment="S7973728454464518565">Tranquility Earring</ear2> <!-- MAB +40 -->
<ring1 augment="S7973728454464518565">Stikini Ring +1</ring1> <!-- MAB +40 -->
<ring2 augment="S7973728454464518565">Stikini Ring +1</ring2> <!-- MAB +40 -->
<waist augment="S7973728454464518565">Hachirin-no-Obi</waist> <!-- MAB +40 -->
<back augment="S7973728454464518565">Izdubar Mantle</back> <!-- MAB +40 -->
</set>
<set name="FastCast">
<!--
This is your default pre-cast set. Drop all your Fastcast augmented gear here. FC caps
at 80%. You can cap FC with 10 augment slots, 2.5 items.
-->
<body augment="S6217489529050814476">Pilgrim Tunica</body> <!-- Fastcast +32 -->
<ear2 augment="S182152343102764236">Stm. Earring +1</ear2>
<ear1>Etiolation Earring</ear1>
<ring2 augment="S6217489529050814476">Ascetic's Ring</ring2> <!-- Fastcast +32 -->
</set>
<set name="MACC" baseset="TP">
<!--
A MACC Set, for THF?! Yep. This assumes you'll be subbing RDM at somepoint. Having a
MACC set will let you land debuffs more handily. The set builds on your TP set using
the assumption that your TP Set will be 5/5 AF1 119 +3, so it will benefit from MACC +60
from the set bonus.
-->
<ammo augment="S14968618926288334851">Sinking Minnow</ammo> <!-- MACC +72 -->
<neck augment="S14968618926288334851">Voltsurge Torque</neck> <!-- MACC +72 -->
<waist augment="S14968618926288334851">Virtuoso Belt</waist> <!-- MACC +72 -->
<ear1 augment="S14968618926288334851">Andoaa Earring</ear1> <!-- MACC +72 -->
<ear2 augment="S14968618926288334851">Moldavite Earring</ear2> <!-- MACC +72 -->
<ring1 augment="S14968618926288334851">Stikini Ring</ring1> <!-- MACC +72 -->
<ring2 augment="S14968618926288334851">Stikini Ring</ring2> <!-- MACC +72 -->
<back augment="S14968618926288334851">Immortal's Cape</back> <!-- MACC +72 -->
</set>
<include>
</include>
</sets>
<init>
<command>/macro book 11</command>
<command delay="1000">/macro set 2</command>
<command>/echo [Switching to THF Macros]</command>
<command>/bind F9 /switch</command>
<command>/bind F10 /status</command>
<command delay="2000">/lockstyleset 10</command>
</init>
<variables>
<var name="switch">0</var>
<var name="sub">Sandung</var>
</variables>
<inputcommands>
<cmd input="/switch">
<if advanced="$switch=2">
<setvar name="switch" value="0" />
<setvar name="sub" value="Sandung" />
<doidlegear />
<command>/echo [TP Mode: TH]</command>
</if>
<elseif advanced="$switch=1">
<setvar name="switch" value="2" />
<setvar name="sub" value="Mandau" />
<doidlegear />
<command>/echo [TP Mode: Defensive]</command>
</elseif>
<else>
<setvar name="switch" value="1" />
<setvar name="sub" value="Mandau" />
<doidlegear />
<command>/echo [TP Mode: Standard]</command>
</else>
</cmd>
<cmd input="/status">
<if advanced="$switch=0">
<equip>
<back>Agema Cape</back> <!-- swaps into Agema manually to get out of Nexus Cape -->
</equip>
<command>/echo [TP Mode: TH]</command>
<doidlegear />
</if>
<elseif advanced="$switch=1">
<equip>
<back>Agema Cape</back> <!-- swaps into Agema manually to get out of Nexus Cape -->
</equip>
<command>/echo [TP Mode: Standard]</command>
<doidlegear />
</elseif>
<else>
<equip>
<back>Agema Cape</back> <!-- swaps into Agema manually to get out of Nexus Cape -->
</equip>
<command>/echo [TP Mode: Defensive]</command>
<doidlegear />
</else>
</cmd>
</inputcommands>
<idlegear>
<if eq_back="Nexus Cape"> <!-- locks your back slot while Nexus Cape is equipped -->
<equip lock="true">
<back>Nexus Cape</back>
</equip>
</if>
<if p_status="engaged"> <!-- swaps your TP gear depending on what "mode" you're in -->
<if advanced="$switch=0">
<equip set="TH" />
</if>
<elseif advanced="$switch=2">
<equip set="DEFTP" />
</elseif>
<else>
<equip set="TP" />
</else>
</if>
<else> <!-- otherwise if you aren't fighting, put on your idle set -->
<equip set="Idle" />
</else>
</idlegear>
<preranged>
</preranged>
<midranged>
</midranged>
<premagic>
<equip set="FastCast" /> <!-- swap in your Fastcast set before casting -->
</premagic>
<midmagic>
<if ad_skill="bluemagic|enfeeblingmagic|elementalmagic|darkmagic">
<equip set="MACC" />
</if>
<if ad_name="Stoneskin|Metallic*|Diamondhide">
<if buffactive="37">
<command>/cancel 37</command>
</if>
</if>
<if ad_name="Shock Spikes">
<if buffactive="38">
<command>/cancel 38</command>
</if>
</if>
</midmagic>
<jobability>
<if eq_back="Nexus Cape"> <!-- locks your back slot while Nexus Cape is equipped -->
<equip lock="true">
<back>Nexus Cape</back>
</equip>
</if>
<if ad_name="Flee|Steal">
<equip feet="Pill. Poulaines +3" />
</if>
<if ad_name="Hide">
<equip body="Pillager's Vest +3" />
</if>
<if ad_name="Despoil">
<equip body="Skulk. Poulaines +1" />
</if>
</jobability>
<weaponskill>
<if ad_name="Aeolian*|Cyclone|Gust*"> <!-- Magic Weaponskills -->
<equip set="MagWS" />
</if>
<elseif ad_name="Evisceration"> <!-- Swap in Crit+ Gear for Evis -->
<equip set="WS">
<ear1>Telos Earring</ear1> <!-- Augmented Crit +20% -->
</equip>
</elseif>
<else>
<equip set="WS" /> <!-- Standard WS Gear -->
</else>
</weaponskill>
</ashitacast>